using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("5");
WillReturn.Add("5 3");
WillReturn.Add(".###.");
WillReturn.Add("..#..");
WillReturn.Add("#.#.#");
WillReturn.Add("#...#");
WillReturn.Add("##..#");
WillReturn.Add("2 2");
WillReturn.Add("##");
WillReturn.Add("..");
WillReturn.Add("4 1");
WillReturn.Add("####");
WillReturn.Add("####");
WillReturn.Add("####");
WillReturn.Add(".###");
WillReturn.Add("3 3");
WillReturn.Add("...");
WillReturn.Add("...");
WillReturn.Add("...");
WillReturn.Add("10 3");
WillReturn.Add("##.##.##.#");
WillReturn.Add(".####..#..");
WillReturn.Add("...#.#..#.");
WillReturn.Add(".#.#.#.#..");
WillReturn.Add("...####...");
WillReturn.Add("#.#.##....");
WillReturn.Add(".##...#...");
WillReturn.Add("#.##.....#");
WillReturn.Add("#....###.#");
WillReturn.Add(".#..#.#...");
//10111
//11
//1000
//111
//0011010010
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static long[] GetSplitArr(string pStr)
{
return (pStr == "" ? new string[0] : pStr.Split(' ')).Select(pX => long.Parse(pX)).ToArray();
}
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = { };
Action<string> SplitAct = (pStr) => wkArr = GetSplitArr(pStr);
int CurrInd = 1;
while (CurrInd < InputList.Count - 1) {
SplitAct(InputList[CurrInd]);
long N = wkArr[0];
long C = wkArr[1] - 1;
char[,] BanArr = CreateBanArr(InputList.Skip(CurrInd + 1).Take((int)N));
string Result = Solve(C, BanArr);
Console.WriteLine(Result);
CurrInd += 1 + (int)N;
}
}
static string Solve(long pC, char[,] pBanArr)
{
long UB = pBanArr.GetUpperBound(0);
// Y座標のList[X座標]なDict
var YListDict = new Dictionary<long, List<long>>();
for (long X = 0; X <= UB; X++) {
YListDict[X] = new List<long>();
}
for (long X = 0; X <= UB; X++) {
for (long Y = 0; Y <= UB; Y++) {
if (pBanArr[X, Y] == '#') {
YListDict[X].Add(Y);
}
}
}
var Que = new Queue<JyoutaiDef>();
JyoutaiDef WillEnqueue;
WillEnqueue.CurrX = pC;
WillEnqueue.CurrY = UB;
Que.Enqueue(WillEnqueue);
var VisitedSet = new HashSet<long>();
while (Que.Count > 0) {
JyoutaiDef Dequeued = Que.Dequeue();
// クリア判定
if (Dequeued.CurrY == 0) continue;
Action<long, long> EnqueueAct = (pNewX, pNewY) =>
{
if (pNewX < 0 || UB < pNewX) return;
if (pBanArr[pNewX, pNewY] == '#') {
var CurrYList = YListDict[pNewX];
if (GetListRangeValueCnt.GetMoreStrictCnt(CurrYList, pNewY) > 0) {
return;
}
CurrYList.Clear();
}
long Hash = GetHash(pNewX, pNewY);
if (VisitedSet.Add(Hash)) {
WillEnqueue.CurrX = pNewX;
WillEnqueue.CurrY = pNewY;
Que.Enqueue(WillEnqueue);
}
};
EnqueueAct(Dequeued.CurrX - 1, Dequeued.CurrY - 1);
EnqueueAct(Dequeued.CurrX + 0, Dequeued.CurrY - 1);
EnqueueAct(Dequeued.CurrX + 1, Dequeued.CurrY - 1);
}
var sb = new System.Text.StringBuilder();
for (long X = 0; X <= UB; X++) {
long Hash = GetHash(X, 0);
if (VisitedSet.Contains(Hash)) {
sb.Append(1);
}
else {
sb.Append(0);
}
}
return sb.ToString();
}
struct JyoutaiDef
{
internal long CurrX;
internal long CurrY;
}
// 座標のハッシュ値
static long GetHash(long pX, long pY)
{
return pX * 10000 + pY;
}
////////////////////////////////////////////////////////////////
// 2次元配列(char型)のデバッグ出力
////////////////////////////////////////////////////////////////
static void PrintBan(char[,] pBanArr)
{
var sb = new System.Text.StringBuilder();
for (int Y = 0; Y <= pBanArr.GetUpperBound(1); Y++) {
for (int X = 0; X <= pBanArr.GetUpperBound(0); X++) {
sb.Append(pBanArr[X, Y]);
}
sb.AppendLine();
}
Console.Write(sb.ToString());
}
////////////////////////////////////////////////////////////////
// IEnumerable<string>をcharの2次元配列に設定
////////////////////////////////////////////////////////////////
static char[,] CreateBanArr(IEnumerable<string> pStrEnum)
{
var StrList = pStrEnum.ToList();
if (StrList.Count == 0) {
return new char[0, 0];
}
int UB_X = StrList[0].Length - 1;
int UB_Y = StrList.Count - 1;
char[,] WillReturn = new char[UB_X + 1, UB_Y + 1];
for (int Y = 0; Y <= UB_Y; Y++) {
for (int X = 0; X <= UB_X; X++) {
WillReturn[X, Y] = StrList[Y][X];
}
}
return WillReturn;
}
}
#region GetListRangeValueCnt
// {昇順にソートされたList,Min,Max}を引数とし、
// Min以上Max以下な値の個数を返す
internal class GetListRangeValueCnt
{
// 機能01 Min以上な値の個数を返す
static internal long GetMoreOrEqualCnt(List<long> pSortedList, long pMinVal)
{
int ResultInd = ExecNibunhou_LowerBound(pMinVal, pSortedList);
if (ResultInd == -1) return 0;
return (pSortedList.Count - 1) - ResultInd + 1;
}
// 機能02 Min超えな値の個数を返す
static internal long GetMoreStrictCnt(List<long> pSortedList, long pMinVal)
{
int ResultInd = ExecNibunhou_UpperBound(pMinVal, pSortedList);
if (ResultInd == -1) return 0;
return (pSortedList.Count - 1) - ResultInd + 1;
}
// 機能03 Max以下な値の個数を返す
static internal long GetLessOrEqualCnt(List<long> pSortedList, long pMaxVal)
{
int ResultInd = ExecNibunhou_LowerOrEqual_Max(pMaxVal, pSortedList);
if (ResultInd == -1) return 0;
return ResultInd + 1;
}
// 機能04 Max未満な値の個数を返す
static internal long GetLessStrictCnt(List<long> pSortedList, long pMaxVal)
{
int ResultInd = ExecNibunhou_LowerMax(pMaxVal, pSortedList);
if (ResultInd == -1) return 0;
return ResultInd + 1;
}
// 機能05 Min以上Max以下な値の個数を返す
static internal long GetRangeCnt(List<long> pSortedList, long pMinVal, long pMaxVal)
{
if (pMinVal > pMaxVal) {
throw new Exception("pMinVal > pMaxVal");
}
int ResultInd1 = ExecNibunhou_LowerBound(pMinVal, pSortedList);
if (ResultInd1 == -1) return 0;
int ResultInd2 = ExecNibunhou_LowerOrEqual_Max(pMaxVal, pSortedList);
if (ResultInd2 == -1) return 0;
return ResultInd2 - ResultInd1 + 1;
}
// 二分法で、Val以上で最小の値を持つ、添字を返す
static private int ExecNibunhou_LowerBound(long pVal, List<long> pList)
{
if (pList.Count == 0) return -1;
// 最後の要素がVal未満の特殊ケース
if (pVal > pList[pList.Count - 1]) {
return -1;
}
// 最初の要素がVal以上の特殊ケース
if (pVal <= pList[0]) {
return 0;
}
int L = 0;
int R = pList.Count - 1;
while (L + 1 < R) {
int Mid = (L + R) / 2;
if (pList[Mid] >= pVal) {
R = Mid;
}
else {
L = Mid;
}
}
return R;
}
// 二分法で、Val超えで最小の値を持つ、添字を返す
static private int ExecNibunhou_UpperBound(long pVal, List<long> pList)
{
// 要素が0件のケース
if (pList.Count == 0) return -1;
// 最後の要素がVal以下の特殊ケース
if (pVal >= pList[pList.Count - 1]) {
return -1;
}
// 最初の要素がVal超えの特殊ケース
if (pVal < pList[0]) {
return 0;
}
int L = 0;
int R = pList.Count - 1;
while (L + 1 < R) {
int Mid = (L + R) / 2;
if (pList[Mid] > pVal) {
R = Mid;
}
else {
L = Mid;
}
}
return R;
}
// 二分法で、Val以下で最大の値を持つ、添字を返す
static private int ExecNibunhou_LowerOrEqual_Max(long pVal, List<long> pList)
{
if (pList.Count == 0) return -1;
// 最後の要素がVal以下の特殊ケース
if (pVal >= pList[pList.Count - 1]) {
return pList.Count - 1;
}
// 最初の要素がVal超えの特殊ケース
if (pVal < pList[0]) {
return -1;
}
int L = 0;
int R = pList.Count - 1;
while (L + 1 < R) {
int Mid = (L + R) / 2;
if (pList[Mid] <= pVal) {
L = Mid;
}
else {
R = Mid;
}
}
return L;
}
// 二分法で、Val未満で最大の値を持つ、添字を返す
static private int ExecNibunhou_LowerMax(long pVal, List<long> pList)
{
if (pList.Count == 0) return -1;
// 最後の要素がVal未満の特殊ケース
if (pVal > pList[pList.Count - 1]) {
return pList.Count - 1;
}
// 最初の要素がVal以上の特殊ケース
if (pVal <= pList[0]) {
return -1;
}
int L = 0;
int R = pList.Count - 1;
while (L + 1 < R) {
int Mid = (L + R) / 2;
if (pList[Mid] < pVal) {
L = Mid;
}
else {
R = Mid;
}
}
return L;
}
}
#endregion