競技プログラミングの鉄則
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A39 Interval Scheduling Problem
C#のソース
using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3");
WillReturn.Add("123 86399");
WillReturn.Add("1 86400");
WillReturn.Add("86399 86400");
//2
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
struct LRInfoDef
{
internal int L;
internal int R;
}
static List<LRInfoDef> mLRInfoList = new List<LRInfoDef>();
static void Main()
{
List<string> InputList = GetInputList();
int[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(pX => int.Parse(pX)).ToArray();
foreach (string EachStr in InputList.Skip(1)) {
SplitAct(EachStr);
LRInfoDef WillAdd;
WillAdd.L = wkArr[0];
WillAdd.R = wkArr[1];
mLRInfoList.Add(WillAdd);
}
mLRInfoList = mLRInfoList.OrderBy(pX => pX.R).ToList();
int Answer = 0;
int CurrTime = 0;
foreach (LRInfoDef EachLRInfo in mLRInfoList) {
if (CurrTime <= EachLRInfo.L) {
Answer++;
CurrTime = EachLRInfo.R;
}
}
Console.WriteLine(Answer);
}
}
解説
区間Endの昇順に、区間を採用してます。