using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3");
WillReturn.Add("1 2 3 ");
WillReturn.Add("1 1");
//1
//3
}
else if (InputPattern == "Input2") {
WillReturn.Add("5");
WillReturn.Add("4 1 5 1 3 ");
WillReturn.Add("5 2 1 5");
//2
//1 3
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static void Main()
{
List<string> InputList = GetInputList();
long[] AArr = InputList[1].Trim().Split(' ').Select(pX => long.Parse(pX)).ToArray();
long[] BArr = InputList[2].Trim().Split(' ').Select(pX => long.Parse(pX)).ToArray();
Array.Sort(AArr);
Array.Sort(BArr);
var InsFenwick_Tree = new Fenwick_Tree(BArr.GetUpperBound(0));
for (long I = 0; I <= BArr.GetUpperBound(0); I++) {
long ABS = Math.Abs(AArr[I] - BArr[I]);
InsFenwick_Tree[I] = ABS;
}
// 不満度の合計[未使用なハチマキ]なDict
var SumDict = new Dictionary<long, long>();
SumDict[AArr[AArr.GetUpperBound(0)]] = InsFenwick_Tree.GetSum(0, InsFenwick_Tree.GetUB());
for (long I = AArr.GetUpperBound(0) - 1; 0 <= I; I--) {
long ABS = Math.Abs(AArr[I + 1] - BArr[I]);
InsFenwick_Tree[I] = ABS;
SumDict[AArr[I]] = InsFenwick_Tree.GetSum(0, InsFenwick_Tree.GetUB());
}
long[] ValuesArr = SumDict.Values.ToArray();
long MinVal = ValuesArr.Min();
var AnswerList = new List<long>();
foreach (var EachPair in SumDict) {
if (EachPair.Value == MinVal) {
AnswerList.Add(EachPair.Key);
}
}
AnswerList.Sort();
Console.WriteLine(AnswerList.Count);
Console.WriteLine(LongEnumJoin(" ", AnswerList));
}
// セパレータとLong型の列挙を引数として、結合したstringを返す
static string LongEnumJoin(string pSeparater, IEnumerable<long> pEnum)
{
string[] StrArr = Array.ConvertAll(pEnum.ToArray(), pX => pX.ToString());
return string.Join(pSeparater, StrArr);
}
}
// フェニック木
#region Fenwick_Tree
internal class Fenwick_Tree
{
private long[] mBitArr;
private long mExternalArrUB;
// ノードのIndexの列挙を返す
internal IEnumerable<long> GetNodeIndEnum()
{
for (long I = 0; I <= mExternalArrUB; I++) {
yield return I;
}
}
// 木のノードのUBを返す
internal long GetUB()
{
return mExternalArrUB;
}
// コンストラクタ(外部配列のUBのみ指定)
internal Fenwick_Tree(long pExternalArrUB)
{
mExternalArrUB = pExternalArrUB;
// フェニック木の外部配列は0オリジンで、
// フェニック木の内部配列は1オリジンなため、2を足す
mBitArr = new long[pExternalArrUB + 2];
}
// コンストラクタ(初期化用の配列指定)
internal Fenwick_Tree(long[] pArr)
: this(pArr.GetUpperBound(0))
{
for (long I = 0; I <= pArr.GetUpperBound(0); I++) {
this.Add(I, pArr[I]);
}
}
// コンストラクタ(初期化用のList指定)
internal Fenwick_Tree(List<long> pList)
: this(pList.Count - 1)
{
for (int I = 0; I <= pList.Count - 1; I++) {
this.Add(I, pList[I]);
}
}
// インデクサ
internal long this[long pInd]
{
get { return GetSum(pInd, pInd); }
set { Add(pInd, value - GetSum(pInd, pInd)); }
}
// [pSta,pEnd] のSumを返す
internal long GetSum(long pSta, long pEnd)
{
return GetSum(pEnd) - GetSum(pSta - 1);
}
// [0,pEnd] のSumを返す
internal long GetSum(long pEnd)
{
pEnd++; // 1オリジンに変更
long Sum = 0;
while (pEnd >= 1) {
Sum += mBitArr[pEnd];
pEnd -= pEnd & -pEnd;
}
return Sum;
}
// [I] に Xを加算
internal void Add(long pI, long pX)
{
pI++; // 1オリジンに変更
while (pI <= mBitArr.GetUpperBound(0)) {
mBitArr[pI] += pX;
pI += pI & -pI;
}
}
}
#endregion