using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3 3 1");
WillReturn.Add("1 2 1");
WillReturn.Add("2 3 1");
WillReturn.Add("3 1 1");
WillReturn.Add("1");
//2
}
else if (InputPattern == "Input2") {
WillReturn.Add("4 5 2");
WillReturn.Add("1 2 4");
WillReturn.Add("1 3 1");
WillReturn.Add("2 3 2");
WillReturn.Add("2 4 2");
WillReturn.Add("3 4 1");
WillReturn.Add("2");
WillReturn.Add("4");
//3
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static int[] GetSplitArr(string pStr)
{
return (pStr == "" ? new string[0] : pStr.Split(' ')).Select(pX => int.Parse(pX)).ToArray();
}
struct EdgeInfoDef
{
internal int ToNode;
internal int Cost;
}
static Dictionary<int, List<EdgeInfoDef>> mEdgeInfoListDict = new Dictionary<int, List<EdgeInfoDef>>();
static List<int> mKList = new List<int>();
static void Main()
{
List<string> InputList = GetInputList();
int[] wkArr = { };
Action<string> SplitAct = (pStr) => wkArr = GetSplitArr(pStr);
SplitAct(InputList[0]);
int M = wkArr[1];
foreach (string EachStr in InputList.Skip(1).Take((int)M)) {
SplitAct(EachStr);
int FromNode = wkArr[0];
int ToNode = wkArr[1];
int Cost = wkArr[2];
Action<int, int, int> AddEdgeAct = (pFromNode, pToNode, pCost) =>
{
if (mEdgeInfoListDict.ContainsKey(pFromNode) == false) {
mEdgeInfoListDict[pFromNode] = new List<EdgeInfoDef>();
}
EdgeInfoDef WillAdd;
WillAdd.ToNode = pToNode;
WillAdd.Cost = pCost;
mEdgeInfoListDict[pFromNode].Add(WillAdd);
};
AddEdgeAct(FromNode, ToNode, Cost);
AddEdgeAct(ToNode, FromNode, Cost);
}
foreach (string EachStr in InputList.Skip(1 + M)) {
mKList.Add(int.Parse(EachStr));
}
Dictionary<int, int> ResultDict = Dijkstra();
// MLE対策
mEdgeInfoListDict.Clear();
mKList.Clear();
System.GC.Collect();
// 辺を全てスキャン
decimal Answer = decimal.MinValue;
var AnswerList = new List<decimal>();
foreach (string EachStr in InputList.Skip(1).Take(M)) {
SplitAct(EachStr);
int FromNode = wkArr[0];
int ToNode = wkArr[1];
int Cost = wkArr[2];
// 2つの1次関数の交点のX座標を求め、それからY座標を求める
decimal Sahen = 2;
decimal Uhen = Cost + ResultDict[ToNode] - ResultDict[FromNode];
decimal MidX = Uhen / Sahen;
decimal AnswerKouho = Math.Round(ResultDict[FromNode] + MidX, MidpointRounding.AwayFromZero);
Answer = Math.Max(Answer, AnswerKouho);
}
Console.WriteLine(Answer);
}
// ダイクストラ法で、各ノードまでの最短距離を求める
static Dictionary<int, int> Dijkstra()
{
var InsPQueue = new PQueue_Arr();
// 距離合計[確定ノード]なDict
var KakuteiNodeDict = new Dictionary<int, int>();
foreach (int EachK in mKList) {
KakuteiNodeDict.Add(EachK, 0);
}
// Enqueue処理
Action<int> EnqueueAct = pFromNode =>
{
if (mEdgeInfoListDict.ContainsKey(pFromNode) == false) {
return;
}
foreach (EdgeInfoDef EachEdge in mEdgeInfoListDict[pFromNode]) {
// 確定ノードならContinue
if (KakuteiNodeDict.ContainsKey(EachEdge.ToNode)) continue;
int wkSumCost = KakuteiNodeDict[pFromNode] + EachEdge.Cost;
PQueue_Arr.PQueueJyoutaiDef WillEnqueue;
WillEnqueue.Node = EachEdge.ToNode;
WillEnqueue.SumCost = wkSumCost;
InsPQueue.Enqueue(WillEnqueue);
}
};
foreach (int EachK in mKList) {
EnqueueAct(EachK);
}
while (InsPQueue.IsEmpty() == false) {
PQueue_Arr.PQueueJyoutaiDef Dequeued = InsPQueue.Dequeue();
// 確定ノードならcontinue
if (KakuteiNodeDict.ContainsKey(Dequeued.Node)) continue;
KakuteiNodeDict.Add(Dequeued.Node, Dequeued.SumCost);
EnqueueAct(Dequeued.Node);
}
return KakuteiNodeDict;
}
}
#region PQueue_Arr
// 内部で配列使用の優先度付きキュー
internal class PQueue_Arr
{
internal struct PQueueJyoutaiDef
{
internal int Node;
internal int SumCost;
}
private PQueueJyoutaiDef[] mHeapArr;
private int mHeapArrCnt = 0;
// コンストラクタ
internal PQueue_Arr()
{
mHeapArr = new PQueueJyoutaiDef[65535];
}
internal bool IsEmpty()
{
return mHeapArrCnt == 0;
}
// エンキュー処理
internal void Enqueue(PQueueJyoutaiDef pAddJyoutai)
{
int CurrNode = 1 + mHeapArrCnt;
if (mHeapArr.GetUpperBound(0) < CurrNode) {
ExtendArr();
}
mHeapArr[CurrNode] = pAddJyoutai;
mHeapArrCnt++;
while (1 < CurrNode && mHeapArr[CurrNode / 2].SumCost > mHeapArr[CurrNode].SumCost) {
PQueueJyoutaiDef Swap = mHeapArr[CurrNode];
mHeapArr[CurrNode] = mHeapArr[CurrNode / 2];
mHeapArr[CurrNode / 2] = Swap;
CurrNode /= 2;
}
}
// 配列のExtend
private void ExtendArr()
{
PQueueJyoutaiDef[] NewHeapArr = new PQueueJyoutaiDef[mHeapArrCnt * 2];
mHeapArr.CopyTo(NewHeapArr, 0);
mHeapArr = NewHeapArr;
}
// デキュー処理
internal PQueueJyoutaiDef Dequeue()
{
PQueueJyoutaiDef TopNode = mHeapArr[1];
int LastNode = mHeapArrCnt;
mHeapArr[1] = mHeapArr[LastNode];
mHeapArrCnt--;
MinHeapify(1);
return TopNode;
}
// 根ノードを指定し、根から葉へヒープ構築
private void MinHeapify(int pRootNode)
{
if (mHeapArrCnt <= 1) {
return;
}
int Left = pRootNode * 2;
int Right = pRootNode * 2 + 1;
// 左の子、自分、右の子で値が最小のノードを選ぶ
int Smallest = mHeapArr[pRootNode].SumCost;
int SmallestNode = pRootNode;
if (Left <= mHeapArrCnt && mHeapArr[Left].SumCost < Smallest) {
Smallest = mHeapArr[Left].SumCost;
SmallestNode = Left;
}
if (Right <= mHeapArrCnt && mHeapArr[Right].SumCost < Smallest) {
Smallest = mHeapArr[Right].SumCost;
SmallestNode = Right;
}
// 子ノードのほうが大きい場合
if (SmallestNode != pRootNode) {
PQueueJyoutaiDef Swap = mHeapArr[SmallestNode];
mHeapArr[SmallestNode] = mHeapArr[pRootNode];
mHeapArr[pRootNode] = Swap;
// 再帰的に呼び出し
MinHeapify(SmallestNode);
}
}
}
#endregion