using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3 4");
WillReturn.Add("4 6 2 5");
WillReturn.Add("3 5 6 7");
WillReturn.Add("2 5 5 6");
//6
}
else if (InputPattern == "Input2") {
WillReturn.Add("2 2");
WillReturn.Add("4 0");
WillReturn.Add("7 3");
//4
}
else if (InputPattern == "Input3") {
WillReturn.Add("2 3");
WillReturn.Add("0 0 0");
WillReturn.Add("1 2 3");
//3
}
else if (InputPattern == "Input4") {
WillReturn.Add("3 3");
WillReturn.Add("1 2 3");
WillReturn.Add("6 5 4");
WillReturn.Add("7 8 9");
//0
}
else if (InputPattern == "Input5") {
WillReturn.Add("1 5");
WillReturn.Add("0 1 2 3 4");
//1
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static void Main()
{
List<string> InputList = GetInputList();
int[,] BanArr = CreateBanArr(InputList.Skip(1));
int UB_X = BanArr.GetUpperBound(0);
int UB_Y = BanArr.GetUpperBound(1);
// 黒のチョコは、-1を掛ける
for (int LoopX = 0; LoopX <= UB_X; LoopX++) {
for (int LoopY = 0; LoopY <= UB_Y; LoopY++) {
if ((LoopX + LoopY) % 2 == 0) {
BanArr[LoopX, LoopY] *= -1;
}
}
}
int[,] RunSumArr = (int[,])BanArr.Clone();
// 累積和を設定する (横方向)
for (int LoopX = 1; LoopX <= UB_X; LoopX++) {
for (int LoopY = 0; LoopY <= UB_Y; LoopY++) {
RunSumArr[LoopX, LoopY] += RunSumArr[LoopX - 1, LoopY];
}
}
// 累積和を設定する (縦方向)
for (int LoopX = 0; LoopX <= UB_X; LoopX++) {
for (int LoopY = 1; LoopY <= UB_Y; LoopY++) {
RunSumArr[LoopX, LoopY] += RunSumArr[LoopX, LoopY - 1];
}
}
// PrintBan(RunSumArr);
int Answer = 0;
for (int StaX = 0; StaX <= UB_X; StaX++) {
for (int EndX = StaX; EndX <= UB_X; EndX++) {
for (int StaY = 0; StaY <= UB_Y; StaY++) {
for (int EndY = StaY; EndY <= UB_Y; EndY++) {
int CurrSum = DeriveSumRect(RunSumArr, EndX, EndY);
CurrSum -= DeriveSumRect(RunSumArr, StaX - 1, EndY);
CurrSum -= DeriveSumRect(RunSumArr, EndX, StaY - 1);
CurrSum += DeriveSumRect(RunSumArr, StaX - 1, StaY - 1);
if (CurrSum == 0) {
//Console.WriteLine("解を発見。({0},{1})から({2},{3})", StaX, StaY, EndX, EndY);
int AnswerKouho = (EndX - StaX + 1) * (EndY - StaY + 1);
Answer = Math.Max(Answer, AnswerKouho);
}
}
}
}
}
Console.WriteLine(Answer);
}
// (0,0)と(pX,pY)からなる長方形の数の和を返す
static int DeriveSumRect(int[,] pRunSumArr, int pX, int pY)
{
if (pX < 0) return 0;
if (pY < 0) return 0;
return pRunSumArr[pX, pY];
}
////////////////////////////////////////////////////////////////
// IEnumerable<string>をintの2次元配列に設定する
////////////////////////////////////////////////////////////////
static int[,] CreateBanArr(IEnumerable<string> pStrEnum)
{
var StrList = pStrEnum.ToList();
if (StrList.Count == 0) {
return new int[0, 0];
}
int[] IntArr = { };
Action<string> SplitAct = pStr =>
IntArr = pStr.Split(' ').Select(pX => int.Parse(pX)).ToArray();
SplitAct(StrList[0]);
int UB_X = IntArr.GetUpperBound(0);
int UB_Y = StrList.Count - 1;
int[,] WillReturn = new int[UB_X + 1, UB_Y + 1];
for (int Y = 0; Y <= UB_Y; Y++) {
SplitAct(StrList[Y]);
for (int X = 0; X <= UB_X; X++) {
WillReturn[X, Y] = IntArr[X];
}
}
return WillReturn;
}
////////////////////////////////////////////////////////////////
// 2次元配列(int型)のデバッグ出力
////////////////////////////////////////////////////////////////
static void PrintBan(int[,] pBanArr)
{
for (int Y = 0; Y <= pBanArr.GetUpperBound(1); Y++) {
for (int X = 0; X <= pBanArr.GetUpperBound(0); X++) {
Console.Write("{0,3}", pBanArr[X, Y]);
}
Console.WriteLine();
}
}
}