using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("2");
WillReturn.Add("0 0 2 2");
WillReturn.Add("1 1 3 3");
//6
}
else if (InputPattern == "Input2") {
WillReturn.Add("1");
WillReturn.Add("-1000000000 -1000000000 1000000000 1000000000");
//4000000000000000000
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static void Main()
{
List<string> InputList = GetInputList();
long Result = Solve(InputList);
Console.WriteLine(Result);
}
static long Solve(List<string> pInputList)
{
long[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(pX => long.Parse(pX)).ToArray();
foreach (string EachStr in pInputList.Skip(1)) {
SplitAct(EachStr);
EventInfoDef WillAdd1;
WillAdd1.IsAdd = true;
WillAdd1.X = wkArr[0];
WillAdd1.StaY = wkArr[1];
WillAdd1.EndY = wkArr[3];
mEventInfoList.Add(WillAdd1);
EventInfoDef WillAdd2;
WillAdd2.IsAdd = false;
WillAdd2.X = wkArr[2];
WillAdd2.StaY = wkArr[1];
WillAdd2.EndY = wkArr[3];
mEventInfoList.Add(WillAdd2);
}
// 登場する座標の先読み
var PosSet = new HashSet<long>();
mEventInfoList.ForEach(pX => PosSet.Add(pX.StaY));
mEventInfoList.ForEach(pX => PosSet.Add(pX.EndY));
Dictionary<long, long> ZaatuDict = DeriveZaatuDict(PosSet);
var NodeDefList = new List<LazySegmentTree.NodeDef>();
long[] KeysArr = ZaatuDict.Keys.ToArray();
Array.Sort(KeysArr);
long KeysArr_UB = KeysArr.GetUpperBound(0);
for (long I = 0; I <= KeysArr_UB - 1; I++) {
long CurrKey = KeysArr[I];
long NextKey = KeysArr[I + 1];
LazySegmentTree.NodeDef WillAdd;
WillAdd.StaY = CurrKey;
WillAdd.EndY = NextKey;
WillAdd.BlackArea = 0;
NodeDefList.Add(WillAdd);
}
mInsLazySegmentTree = new LazySegmentTree(NodeDefList.ToArray());
long Answer = 0;
long SegUB = ZaatuDict.Values.Max();
mEventInfoList = mEventInfoList.OrderBy(pX => pX.X).ToList();
int mEventInfoList_UB = mEventInfoList.Count - 1;
for (int I = 0; I <= mEventInfoList_UB; I++) {
EventInfoDef CurrEvent = mEventInfoList[I];
long StaY = ZaatuDict[CurrEvent.StaY];
long EndY = ZaatuDict[CurrEvent.EndY] - 1;
mInsLazySegmentTree.Internal_RangeUpdate(StaY, EndY);
// 次のクエリとX座標が違うなら集計
if (I < mEventInfoList_UB) {
long CurrX = CurrEvent.X;
long NextX = mEventInfoList[I + 1].X;
long XDiff = Math.Abs(CurrX - NextX);
if (CurrX < NextX) {
long BlackArea = mInsLazySegmentTree.Internal_Query(0, SegUB).BlackArea;
long CurrAnswer = XDiff * BlackArea;
Answer += CurrAnswer;
}
}
}
return Answer;
}
struct EventInfoDef
{
internal bool IsAdd;
internal long X;
internal long StaY;
internal long EndY;
}
static List<EventInfoDef> mEventInfoList = new List<EventInfoDef>();
static LazySegmentTree mInsLazySegmentTree;
//////////////////////////////////////////////////////////////////////////
// 列挙を引数として、座標圧縮し、座圧後の値[座圧前の値]なDictを返す
//////////////////////////////////////////////////////////////////////////
static Dictionary<long, long> DeriveZaatuDict(IEnumerable<long> pEnum)
{
var ZaatuDict = new Dictionary<long, long>();
var ValSet = new HashSet<long>(pEnum);
long No = 0;
foreach (long EachVal in ValSet.OrderBy(pX => pX)) {
ZaatuDict[EachVal] = No;
No++;
}
return ZaatuDict;
}
}
#region LazySegmentTree
// LazySegmentTreeクラス (RSQ and RUQ)
internal class LazySegmentTree
{
private NodeDef[] mTreeNodeArr;
private long UB; // 木のノードの配列のUB
private long mLeafCnt; // 葉ノードの数
private long mExternalArrUB;
private bool[] mLazyArr; // 遅延配列
// ノードの情報
internal struct NodeDef
{
internal long? StaY; // 開始Y座標
internal long? EndY; // 終了Y座標
internal long BlackArea; // 黒色の面積
}
// ノードの合併
private NodeDef MergeNode(NodeDef pNode1, NodeDef pNode2)
{
NodeDef WillReturn;
WillReturn.BlackArea = pNode1.BlackArea + pNode2.BlackArea;
if (pNode1.StaY.HasValue && pNode2.EndY.HasValue) {
WillReturn.StaY = pNode1.StaY;
WillReturn.EndY = pNode2.EndY;
}
else if (pNode1.StaY.HasValue && pNode2.EndY.HasValue == false) {
WillReturn.StaY = pNode1.StaY;
WillReturn.EndY = pNode1.EndY;
}
else if (pNode1.StaY.HasValue == false && pNode2.EndY.HasValue) {
WillReturn.StaY = pNode2.StaY;
WillReturn.EndY = pNode2.EndY;
}
else {
WillReturn.StaY = null;
WillReturn.EndY = null;
}
return WillReturn;
}
// ノードの反転
private NodeDef RevNode(NodeDef pNode)
{
NodeDef WillReturn;
WillReturn.StaY = pNode.StaY;
WillReturn.EndY = pNode.EndY;
if (pNode.StaY.HasValue && pNode.EndY.HasValue) {
WillReturn.BlackArea = (pNode.EndY.Value - pNode.StaY.Value) - pNode.BlackArea;
}
else {
WillReturn.BlackArea = 0;
}
return WillReturn;
}
// ノードの添字を引数とし、範囲の開始添字と終了添字を持つ配列
private struct RangeInfoDef
{
internal long StaInd;
internal long EndInd;
}
private RangeInfoDef[] mRangeInfo;
// ノードのIndexの列挙を返す
internal IEnumerable<long> GetNodeIndEnum()
{
for (long I = 0; I <= mExternalArrUB; I++) {
yield return I;
}
}
// 木のノードのUBを返す
internal long GetUB()
{
return mExternalArrUB;
}
// コンストラクタ
internal LazySegmentTree(NodeDef[] pNodeDefArr)
{
mExternalArrUB = pNodeDefArr.GetUpperBound(0);
// 簡単のため、葉ノード数を2のべき乗に
long ArrLength = 0;
for (long I = 1; I < long.MaxValue; I *= 2) {
ArrLength += I;
mLeafCnt = I;
if (pNodeDefArr.GetUpperBound(0) + 1 < mLeafCnt) break;
}
UB = ArrLength - 1;
// 遅延配列を初期化
mLazyArr = new bool[UB + 1];
// ノードの添字を引数とし、範囲の開始添字と終了添字を持つ配列の作成
mRangeInfo = new RangeInfoDef[UB + 1];
for (long I = 0; I <= UB; I++) {
if (I == 0) {
RangeInfoDef WillSet1;
WillSet1.StaInd = 0;
WillSet1.EndInd = mLeafCnt - 1;
mRangeInfo[I] = WillSet1;
continue;
}
long ParentNode = DeriveParentNode(I);
RangeInfoDef ParentRangeInfo = mRangeInfo[ParentNode];
RangeInfoDef WillSet2;
long Mid = (ParentRangeInfo.StaInd + ParentRangeInfo.EndInd) / 2;
if (I % 2 == 1) { // 奇数ノードの場合
WillSet2.StaInd = ParentRangeInfo.StaInd;
WillSet2.EndInd = Mid;
}
else { // 偶数ノードの場合
WillSet2.StaInd = Mid + 1;
WillSet2.EndInd = ParentRangeInfo.EndInd;
}
mRangeInfo[I] = WillSet2;
}
// 葉ノードのIndのList
var AllLeafIndList = new List<long>();
var UseLeafIndList = new List<long>();
for (long I = 0; I <= UB; I++) {
if (mRangeInfo[I].StaInd == mRangeInfo[I].EndInd) {
AllLeafIndList.Add(I);
}
}
long UseCnt = mExternalArrUB + 1;
UseLeafIndList = AllLeafIndList.Take((int)UseCnt).ToList();
// ノードの値の初期設定
var UseLeafSet = new HashSet<long>(UseLeafIndList);
mTreeNodeArr = new NodeDef[UB + 1];
long CurrInd = pNodeDefArr.GetUpperBound(0);
long MinLeaf = UseLeafSet.Min();
for (long I = UB; 0 <= I; I--) {
if (UseLeafSet.Contains(I)) {
mTreeNodeArr[I] = pNodeDefArr[CurrInd];
CurrInd--;
}
else {
if (MinLeaf > I) {
long ChildNode1 = DeriveChildNode(I);
long ChildNode2 = ChildNode1 + 1;
mTreeNodeArr[I] = MergeNode(mTreeNodeArr[ChildNode1], mTreeNodeArr[ChildNode2]);
}
}
}
}
// 親ノードの添字を取得
private long DeriveParentNode(long pTarget)
{
return (pTarget - 1) / 2;
}
// 子ノードの添字(小さいほう)を取得
private long DeriveChildNode(long pTarget)
{
return pTarget * 2 + 1;
}
// カレントノードを引数として、遅延評価を行う
private void LazyEval(long pCurrNode)
{
// 遅延配列が空なら何もしない
if (mLazyArr[pCurrNode] == false) return;
// 白黒反転を行う
mTreeNodeArr[pCurrNode] = RevNode(mTreeNodeArr[pCurrNode]);
long ChildNode1 = DeriveChildNode(pCurrNode);
long ChildNode2 = ChildNode1 + 1;
if (ChildNode1 <= UB) mLazyArr[ChildNode1] = (mLazyArr[ChildNode1] == false);
if (ChildNode2 <= UB) mLazyArr[ChildNode2] = (mLazyArr[ChildNode2] == false);
// 伝播が終わったので、自ノードの遅延配列をfalseにする
mLazyArr[pCurrNode] = false;
}
// 開始添字と終了添字とカレントノードを引数として、区間反転を行う
internal void Internal_RangeUpdate(long pSearchStaInd, long pSearchEndInd)
{
Private_RangeUpdate(pSearchStaInd, pSearchEndInd, 0);
}
private void Private_RangeUpdate(long pSearchStaInd, long pSearchEndInd, long pCurrNode)
{
// カレントノードの遅延評価を行う
LazyEval(pCurrNode);
long CurrNodeStaInd = mRangeInfo[pCurrNode].StaInd;
long CurrNodeEndInd = mRangeInfo[pCurrNode].EndInd;
// OverLapしてなければ、何もしない
if (CurrNodeEndInd < pSearchStaInd || pSearchEndInd < CurrNodeStaInd) {
return;
}
// 完全に含んでいれば、遅延配列に値を入れた後に評価
if (pSearchStaInd <= CurrNodeStaInd && CurrNodeEndInd <= pSearchEndInd) {
mLazyArr[pCurrNode] = (mLazyArr[pCurrNode] == false);
LazyEval(pCurrNode);
return;
}
// そうでなければ、2つの区間に再帰呼出し
long ChildNode1 = DeriveChildNode(pCurrNode);
long ChildNode2 = ChildNode1 + 1;
Private_RangeUpdate(pSearchStaInd, pSearchEndInd, ChildNode1);
Private_RangeUpdate(pSearchStaInd, pSearchEndInd, ChildNode2);
mTreeNodeArr[pCurrNode] = MergeNode(mTreeNodeArr[ChildNode1], mTreeNodeArr[ChildNode2]);
}
// 開始添字と終了添字とカレントノードを引数として、NodeDefを返す
internal NodeDef Internal_Query(long pSearchStaInd, long pSearchEndInd)
{
return Private_Query(pSearchStaInd, pSearchEndInd, 0);
}
internal NodeDef Private_Query(long pSearchStaInd, long pSearchEndInd, long pCurrNode)
{
// 該当ノードを遅延評価する
LazyEval(pCurrNode);
long CurrNodeStaInd = mRangeInfo[pCurrNode].StaInd;
long CurrNodeEndInd = mRangeInfo[pCurrNode].EndInd;
// OverLapしてなければ、単位元
if (CurrNodeEndInd < pSearchStaInd || pSearchEndInd < CurrNodeStaInd) {
NodeDef WillReturn;
WillReturn.StaY = null;
WillReturn.EndY = null;
WillReturn.BlackArea = 0;
return WillReturn;
}
// 完全に含んでいれば、このノードの値
if (pSearchStaInd <= CurrNodeStaInd && CurrNodeEndInd <= pSearchEndInd)
return mTreeNodeArr[pCurrNode];
// そうでなければ、2つの子のMerge
long ChildNode1 = DeriveChildNode(pCurrNode);
long ChildNode2 = ChildNode1 + 1;
NodeDef ChildVal1 = Private_Query(pSearchStaInd, pSearchEndInd, ChildNode1);
NodeDef ChildVal2 = Private_Query(pSearchStaInd, pSearchEndInd, ChildNode2);
return MergeNode(ChildVal1, ChildVal2);
}
}
#endregion