using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3 5 2");
WillReturn.Add("4 1");
WillReturn.Add("1 7");
WillReturn.Add("6 3");
//11
}
else if (InputPattern == "Input2") {
WillReturn.Add("3 500000000 500000000");
WillReturn.Add("1 1000000000");
WillReturn.Add("1000000000 1");
WillReturn.Add("1000000000 1000000000");
//2999999997
}
else if (InputPattern == "Input3") {
WillReturn.Add("8 36 49");
WillReturn.Add("73 52");
WillReturn.Add("38 86");
WillReturn.Add("30 52");
WillReturn.Add("85 48");
WillReturn.Add("27 60");
WillReturn.Add("45 40");
WillReturn.Add("65 98");
WillReturn.Add("71 37");
//228
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static long[] GetSplitArr(string pStr)
{
return (pStr == "" ? new string[0] : pStr.Split(' ')).Select(pX => long.Parse(pX)).ToArray();
}
struct PointDef
{
internal long X;
internal long Y;
}
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = { };
Action<string> SplitAct = (pStr) => wkArr = GetSplitArr(pStr);
SplitAct(InputList[0]);
long N = wkArr[0];
long A = wkArr[1];
long B = wkArr[2];
// 座標[2べきの値]なDict
var PosDict = new Dictionary<long, PointDef>();
long CurrBeki2 = 1;
PosDict[CurrBeki2] = new PointDef() { X = 1, Y = 1 };
CurrBeki2 *= 2;
PosDict[CurrBeki2] = new PointDef() { X = B, Y = A };
foreach (string EachStr in InputList.Skip(1)) {
SplitAct(EachStr);
CurrBeki2 *= 2;
PosDict[CurrBeki2] = new PointDef() { X = wkArr[1], Y = wkArr[0] };
}
long AllBitOn = PosDict.Keys.Sum();
long[] KeysArr = PosDict.Keys.ToArray();
long KeysArr_UB = KeysArr.GetUpperBound(0);
// 最小コスト[訪問済BitSet , 現在位置]なインラインDP表
long?[,] DPArr = new long?[AllBitOn + 1, KeysArr_UB + 1];
DPArr[1, 0] = 0;
// 数値[PopCount]なDict
var ListDict = new Dictionary<long, List<long>>();
for (int I = 0; I <= AllBitOn; I++) {
long CurrPopCount = PopCount(I);
if (ListDict.ContainsKey(CurrPopCount) == false) {
ListDict[CurrPopCount] = new List<long>();
}
ListDict[CurrPopCount].Add(I);
}
for (long I = 1; I <= KeysArr.Length; I++) {
foreach (long J in ListDict[I - 1]) {
for (long K = 0; K <= KeysArr_UB; K++) {
if (DPArr[J, K].HasValue == false) continue;
long BitK = KeysArr[K];
// 8近傍に移動可能か?
bool CanMove8 = false;
if ((J & 2) > 0) {
CanMove8 = true;
}
// 移動先でループ
for (long L = 0; L <= KeysArr_UB; L++) {
long BitL = KeysArr[L];
// 最訪は不可
if ((J & BitL) > 0) continue;
long NewJ = J | BitL;
long NewK = L;
PointDef Pos1 = PosDict[BitK];
PointDef Pos2 = PosDict[BitL];
long NewVal = DPArr[J, K].Value + DeriveKyori(Pos1, Pos2, CanMove8);
if (DPArr[NewJ, NewK].HasValue) {
if (DPArr[NewJ, NewK] <= NewVal) {
continue;
}
}
DPArr[NewJ, NewK] = NewVal;
}
}
}
}
var AnswerList = new List<long>();
long GoalBit = AllBitOn;
GoalBit -= 2; // パワーアップは必須ではない
GoalBit -= 1; // スタート座標
for (long J = AllBitOn; 0 <= J; J--) {
for (long K = 0; K <= KeysArr_UB; K++) {
if (DPArr[J, K].HasValue == false) continue;
if ((GoalBit & J) == GoalBit) {
AnswerList.Add(DPArr[J, K].Value);
}
}
}
Console.WriteLine(AnswerList.Min());
}
// 座標2つと、8近傍に移動可能かを引数とし、距離を返す
static long DeriveKyori(PointDef pPos1, PointDef pPos2, bool pCanMove8)
{
long X1 = pPos1.X;
long Y1 = pPos1.Y;
long X2 = pPos2.X;
long Y2 = pPos2.Y;
long DiffX = Math.Abs(X1 - X2);
long DiffY = Math.Abs(Y1 - Y2);
if (pCanMove8 == false) {
return DiffX + DiffY;
}
return Math.Max(DiffX, DiffY);
}
////////////////////////////////////////////////////////////////
// C++のPopCount
////////////////////////////////////////////////////////////////
static long PopCount(long pVal)
{
long WillReturn = 0;
while (pVal > 0) {
if (pVal % 2 == 1) WillReturn++;
pVal /= 2;
}
return WillReturn;
}
}