using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3 10");
WillReturn.Add("1 5");
WillReturn.Add("3 5 8");
WillReturn.Add("6 10 5");
WillReturn.Add("7 2 7");
//4.000000000000000000000
}
else if (InputPattern == "Input2") {
WillReturn.Add("3 10");
WillReturn.Add("1 5");
WillReturn.Add("3 5 8");
WillReturn.Add("6 1 5");
WillReturn.Add("7 2 7");
//4.400000000000000355271
}
else if (InputPattern == "Input3") {
WillReturn.Add("2 10");
WillReturn.Add("1 4");
WillReturn.Add("3 1 2");
WillReturn.Add("6 1 10");
//impossible
}
else if (InputPattern == "Input4") {
WillReturn.Add("0 1");
WillReturn.Add("99991 1");
//0.000010000900081007291
}
else if (InputPattern == "Input5") {
WillReturn.Add("1 100");
WillReturn.Add("5 60");
WillReturn.Add("50 7 90");
//17.142857142857142349612
}
else if (InputPattern == "Input6") {
WillReturn.Add("4 1000");
WillReturn.Add("37 426");
WillReturn.Add("725 16 612");
WillReturn.Add("237 19 458");
WillReturn.Add("516 13 509");
WillReturn.Add("408 17 400");
//46.861585850556437549130
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
struct CarInfoDef
{
internal long StaPos;
internal long EndPos;
internal long Speed;
}
static List<CarInfoDef> mCarInfoList = new List<CarInfoDef>();
struct EdgeInfoDef
{
internal long ToNode;
internal decimal Cost;
}
static Dictionary<long, List<EdgeInfoDef>> mEdgeInfoListDict = new Dictionary<long, List<EdgeInfoDef>>();
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(pX => long.Parse(pX)).ToArray();
SplitAct(InputList[0]);
long Goal = wkArr[1];
SplitAct(InputList[1]);
long V = wkArr[0];
long D = wkArr[1];
CarInfoDef WillAdd1;
WillAdd1.StaPos = 0;
WillAdd1.EndPos = D;
WillAdd1.Speed = V;
mCarInfoList.Add(WillAdd1);
foreach (string EachStr in InputList.Skip(2)) {
SplitAct(EachStr);
CarInfoDef WillAdd2;
WillAdd2.StaPos = wkArr[0];
WillAdd2.Speed = wkArr[1];
WillAdd2.EndPos = wkArr[0] + wkArr[2];
mCarInfoList.Add(WillAdd2);
}
mCarInfoList = mCarInfoList.OrderBy(pX => pX.StaPos).ToList();
for (int I = 0; I <= mCarInfoList.Count - 1; I++) {
CarInfoDef FromNode = mCarInfoList[I];
mEdgeInfoListDict[FromNode.StaPos] = new List<EdgeInfoDef>();
for (int J = I + 1; J <= mCarInfoList.Count - 1; J++) {
CarInfoDef ToNode = mCarInfoList[J];
if (FromNode.StaPos <= ToNode.StaPos && ToNode.StaPos <= FromNode.EndPos) {
EdgeInfoDef WillAdd;
WillAdd.ToNode = ToNode.StaPos;
WillAdd.Cost = (ToNode.StaPos - FromNode.StaPos);
WillAdd.Cost /= FromNode.Speed;
mEdgeInfoListDict[FromNode.StaPos].Add(WillAdd);
}
}
}
var AnswerKouhoList = new List<decimal>();
Dictionary<long, decimal> ResultDict = Dijkstra(0);
foreach (var EachPair in ResultDict) {
//Console.WriteLine("ResultDict[{0}]={1}", EachPair.Key, EachPair.Value);
foreach (CarInfoDef EachCarInfo in mCarInfoList) {
if (EachCarInfo.StaPos == EachPair.Key) {
if (EachCarInfo.EndPos >= Goal) {
decimal AddCost = (Goal - EachCarInfo.StaPos);
AddCost /= EachCarInfo.Speed;
decimal Kouho = EachPair.Value + AddCost;
AnswerKouhoList.Add(Kouho);
}
}
}
}
if (AnswerKouhoList.Count > 0) {
Console.WriteLine(AnswerKouhoList.Min());
}
else {
Console.WriteLine("impossible");
}
}
// ダイクストラ法で、各ノードまでの最短距離を求める
static Dictionary<long, decimal> Dijkstra(long pStaNode)
{
var InsPQueue = new PQueue_Arr();
// 距離合計[確定ノード]なDict
var KakuteiNodeDict = new Dictionary<long, decimal>();
KakuteiNodeDict.Add(pStaNode, 0);
//Enqueue処理
Action<long> EnqueueAct = pFromNode =>
{
if (mEdgeInfoListDict.ContainsKey(pFromNode) == false) {
return;
}
foreach (EdgeInfoDef EachEdge in mEdgeInfoListDict[pFromNode]) {
// 確定ノードならContinue
if (KakuteiNodeDict.ContainsKey(EachEdge.ToNode)) continue;
decimal wkSumCost = KakuteiNodeDict[pFromNode] + EachEdge.Cost;
PQueue_Arr.PQueueJyoutaiDef WillEnqueue;
WillEnqueue.Node = EachEdge.ToNode;
WillEnqueue.SumCost = wkSumCost;
InsPQueue.Enqueue(WillEnqueue);
}
};
EnqueueAct(pStaNode);
while (InsPQueue.IsEmpty() == false) {
PQueue_Arr.PQueueJyoutaiDef Dequeued = InsPQueue.Dequeue();
// 確定ノードならcontinue
if (KakuteiNodeDict.ContainsKey(Dequeued.Node)) continue;
KakuteiNodeDict.Add(Dequeued.Node, Dequeued.SumCost);
EnqueueAct(Dequeued.Node);
}
return KakuteiNodeDict;
}
}
#region PQueue_Arr
// 内部で配列使用の優先度付きキュー
internal class PQueue_Arr
{
internal struct PQueueJyoutaiDef
{
internal long Node;
internal decimal SumCost;
}
private PQueueJyoutaiDef[] mHeapArr;
private long mHeapArrCnt = 0;
// コンストラクタ
internal PQueue_Arr()
{
mHeapArr = new PQueueJyoutaiDef[65535];
}
internal bool IsEmpty()
{
return mHeapArrCnt == 0;
}
// エンキュー処理
internal void Enqueue(PQueueJyoutaiDef pAddJyoutai)
{
long CurrNode = 1 + mHeapArrCnt;
if (mHeapArr.GetUpperBound(0) < CurrNode) {
ExtendArr();
}
mHeapArr[CurrNode] = pAddJyoutai;
mHeapArrCnt++;
while (1 < CurrNode && mHeapArr[CurrNode / 2].SumCost > mHeapArr[CurrNode].SumCost) {
PQueueJyoutaiDef Swap = mHeapArr[CurrNode];
mHeapArr[CurrNode] = mHeapArr[CurrNode / 2];
mHeapArr[CurrNode / 2] = Swap;
CurrNode /= 2;
}
}
// 配列のExtend
private void ExtendArr()
{
PQueueJyoutaiDef[] NewHeapArr = new PQueueJyoutaiDef[mHeapArrCnt * 2];
mHeapArr.CopyTo(NewHeapArr, 0);
mHeapArr = NewHeapArr;
}
// デキュー処理
internal PQueueJyoutaiDef Dequeue()
{
PQueueJyoutaiDef TopNode = mHeapArr[1];
long LastNode = mHeapArrCnt;
mHeapArr[1] = mHeapArr[LastNode];
mHeapArrCnt--;
MinHeapify(1);
return TopNode;
}
// 根ノードを指定し、根から葉へヒープ構築
private void MinHeapify(long pRootNode)
{
if (mHeapArrCnt <= 1) {
return;
}
long Left = pRootNode * 2;
long Right = pRootNode * 2 + 1;
// 左の子、自分、右の子で値が最小のノードを選ぶ
decimal Smallest = mHeapArr[pRootNode].SumCost;
long SmallestNode = pRootNode;
if (Left <= mHeapArrCnt && mHeapArr[Left].SumCost < Smallest) {
Smallest = mHeapArr[Left].SumCost;
SmallestNode = Left;
}
if (Right <= mHeapArrCnt && mHeapArr[Right].SumCost < Smallest) {
Smallest = mHeapArr[Right].SumCost;
SmallestNode = Right;
}
// 子ノードのほうが大きい場合
if (SmallestNode != pRootNode) {
PQueueJyoutaiDef Swap = mHeapArr[SmallestNode];
mHeapArr[SmallestNode] = mHeapArr[pRootNode];
mHeapArr[pRootNode] = Swap;
// 再帰的に呼び出し
MinHeapify(SmallestNode);
}
}
}
#endregion