using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "Input1";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("4 10 3");
WillReturn.Add("##...#.##.");
WillReturn.Add(".#....#...");
WillReturn.Add("##.####..#");
WillReturn.Add("#..######.");
//37
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static int mK;
static int UB_X;
static int UB_Y;
static char[,] mBanArr;
static void Main()
{
List<string> InputList = GetInputList();
int[] wkArr = InputList[0].Split(' ').Select(pX => int.Parse(pX)).ToArray();
mK = wkArr[2];
mBanArr = CreateBanArr(InputList.Skip(1));
UB_X = mBanArr.GetUpperBound(0);
UB_Y = mBanArr.GetUpperBound(1);
var YIndList = new List<int>();
for (int I = 0; I <= UB_Y; I++) {
YIndList.Add(I);
}
var Debug = SelectPatternClass<int>.SelectPattern(YIndList, 0, mK).ToList();
var AnswerKouho = new List<int>();
foreach (int[] EachSelectedArr in SelectPatternClass<int>.SelectPattern(YIndList, 0, mK)) {
AnswerKouho.Add(DeriveAnswerKouho(EachSelectedArr));
}
Console.WriteLine(AnswerKouho.Max());
}
// 選択行の配列を引数として、黒くできるマス数を返す
static int DeriveAnswerKouho(int[] pSelectedIndArr)
{
// X座標ごとの黒マスの数
var BlackCntList = new List<int>();
for (int LoopX = 0; LoopX <= UB_X; LoopX++) {
int CurrCnt = 0;
for (int LoopY = 0; LoopY <= UB_Y; LoopY++) {
if (mBanArr[LoopX, LoopY] == '#') {
CurrCnt++;
}
else if (Array.IndexOf(pSelectedIndArr, LoopY) >= 0) {
CurrCnt++;
}
}
BlackCntList.Add(CurrCnt);
}
BlackCntList.Sort();
int AnswerKouho = 0;
int RestK = mK - pSelectedIndArr.Length;
for (int I = 0; I <= BlackCntList.Count - 1; I++) {
if (RestK > 0) {
AnswerKouho += UB_Y + 1;
RestK--;
}
else {
AnswerKouho += BlackCntList[I];
}
}
return AnswerKouho;
}
////////////////////////////////////////////////////////////////
// IEnumerable<string>をcharの2次元配列に設定する
////////////////////////////////////////////////////////////////
static char[,] CreateBanArr(IEnumerable<string> pStrEnum)
{
var StrList = pStrEnum.ToList();
if (StrList.Count == 0) {
return new char[0, 0];
}
int UB_X = StrList[0].Length - 1;
int UB_Y = StrList.Count - 1;
char[,] WillReturn = new char[UB_X + 1, UB_Y + 1];
for (int Y = 0; Y <= UB_Y; Y++) {
for (int X = 0; X <= UB_X; X++) {
WillReturn[X, Y] = StrList[Y][X];
}
}
return WillReturn;
}
}
#region SelectPatternClass
// 列挙、取得数下限、取得数上限を引数とし、配列の列挙を返す
internal static class SelectPatternClass<Type>
{
private struct JyoutaiDef_SelectPattern
{
internal int CurrP;
internal List<int> SelectedIndList;
}
internal static IEnumerable<Type[]> SelectPattern(
IEnumerable<Type> pEnum, int pTakeCntMin, int pTakeCntMax)
{
Type[] pArr = pEnum.ToArray();
var Stk = new Stack<JyoutaiDef_SelectPattern>();
JyoutaiDef_SelectPattern WillPush;
WillPush.SelectedIndList = new List<int>();
WillPush.CurrP = 0;
Stk.Push(WillPush);
while (Stk.Count > 0) {
JyoutaiDef_SelectPattern Popped = Stk.Pop();
// クリア判定
if (pTakeCntMin <= Popped.SelectedIndList.Count &&
Popped.SelectedIndList.Count <= pTakeCntMax) {
var WillReturn = new List<Type>();
Popped.SelectedIndList.ForEach(X => WillReturn.Add(pArr[X]));
yield return WillReturn.ToArray();
// 取得数上限の場合
if (Popped.SelectedIndList.Count == pTakeCntMax) {
continue;
}
}
for (int I = pArr.GetUpperBound(0); Popped.CurrP <= I; I--) {
WillPush.SelectedIndList = new List<int>(Popped.SelectedIndList) { I };
WillPush.CurrP = I + 1;
Stk.Push(WillPush);
}
}
}
}
#endregion