using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("2 2 2");
//8
}
else if (InputPattern == "Input2") {
WillReturn.Add("4 5 4");
//87210
}
else if (InputPattern == "Input3") {
WillReturn.Add("100 100 5000");
//817260251
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static long mK;
const long Hou = 1000000007;
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = InputList[0].Split(' ').Select(pX => long.Parse(pX)).ToArray();
long N = wkArr[0];
long M = wkArr[1];
mK = wkArr[2];
long Result1 = DerivePatternCnt(M, N);
long Result2 = DerivePatternCnt(N, M);
long Answer = Result1 + Result2;
Answer %= Hou;
Console.WriteLine(Answer);
}
// 全ての配置で、X成分のみのマンハッタン距離の総合計を返す
static long DerivePatternCnt(long pYokoHaba, long pTateHaba)
{
long DistanceSum = 0;
// 2つのみ配置する場合の、X成分のみのマンハッタン距離でループ
for (int I = 1; I <= pYokoHaba - 1; I++) {
long PatternCnt = pYokoHaba - I;
PatternCnt *= pTateHaba;
PatternCnt %= Hou;
PatternCnt *= pTateHaba;
PatternCnt %= Hou;
DistanceSum += I * PatternCnt;
DistanceSum %= Hou;
}
// 2つ配置して、残りの配置の場合の数
long R = pYokoHaba * pTateHaba - 2;
long ChooseCnt = DeriveChoose(R, mK - 2);
DistanceSum *= ChooseCnt;
DistanceSum %= Hou;
return DistanceSum;
}
// nCr (mod Hou)を求める
static long DeriveChoose(long pN, long pR)
{
if (pN < pR) return 0;
pR = Math.Min(pR, pN - pR);
long WillReturn = 1;
for (long I = pN - pR + 1; I <= pN; I++) {
WillReturn *= I;
WillReturn %= Hou;
}
for (long I = 2; I <= pR; I++) {
WillReturn *= DeriveGyakugen(I);
WillReturn %= Hou;
}
return WillReturn;
}
// 引数の逆元を求める
static long DeriveGyakugen(long pLong)
{
return DeriveBekijyou(pLong, Hou - 2, Hou);
}
// 繰り返し2乗法で、(NのP乗) Mod Mを求める
static long DeriveBekijyou(long pN, long pP, long pM)
{
long CurrJyousuu = pN % pM;
long CurrShisuu = 1;
long WillReturn = 1;
while (true) {
// 対象ビットが立っている場合
if ((pP & CurrShisuu) > 0) {
WillReturn = (WillReturn * CurrJyousuu) % pM;
}
CurrShisuu *= 2;
if (CurrShisuu > pP) return WillReturn;
CurrJyousuu = (CurrJyousuu * CurrJyousuu) % pM;
}
}
}