using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("5");
WillReturn.Add("2");
WillReturn.Add("1");
WillReturn.Add("4");
WillReturn.Add("5");
WillReturn.Add("3");
//2
}
else if (InputPattern == "Input2") {
WillReturn.Add("4");
WillReturn.Add("0");
WillReturn.Add("0");
WillReturn.Add("0");
WillReturn.Add("0");
//4
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static void Main()
{
List<string> InputList = GetInputList();
int[] AArr = InputList.Skip(1).Select(pX => int.Parse(pX)).ToArray();
int Result = Solve(AArr);
Console.WriteLine(Result);
}
static int Solve(int[] pAArr)
{
var Ins_CPP_MultiSet = new CPP_MultiSet<int>();
Ins_CPP_MultiSet.Insert(pAArr[0]);
foreach (int EachInt in pAArr.Skip(1)) {
int ResultInd = ExecNibunhou(Ins_CPP_MultiSet, EachInt);
if (ResultInd == -1) {
Ins_CPP_MultiSet.Insert(EachInt);
}
else {
Ins_CPP_MultiSet.Remove(Ins_CPP_MultiSet[ResultInd]);
Ins_CPP_MultiSet.Insert(EachInt);
}
}
return Ins_CPP_MultiSet.Count();
}
// 二分法で、引数未満で最大の値を持つ、添字を返す
static int ExecNibunhou(CPP_MultiSet<int> pIns_CPP_MultiSet, int pTargetVal)
{
int UB = pIns_CPP_MultiSet.Count() - 1;
// 最初の要素がVal以上の特殊ケース
if (pTargetVal <= pIns_CPP_MultiSet[0]) {
return -1;
}
// 最後の要素がVal未満の特殊ケース
if (pTargetVal > pIns_CPP_MultiSet[UB]) {
return UB;
}
int L = 0;
int R = UB;
while (L + 1 < R) {
int Mid = (L + R) / 2;
if (pIns_CPP_MultiSet[Mid] < pTargetVal) {
L = Mid;
}
else {
R = Mid;
}
}
return L;
}
}
#region CPP_Set_MultiSet
// Self-Balancing Binary Search Tree
// (using Randamized BST)
internal class SB_BinarySearchTree<T> where T : IComparable
{
internal class Node
{
internal T Value;
internal Node LChild;
internal Node RChild;
internal int Count; // 部分木のサイズ
internal Node(T v)
{
Value = v;
Count = 1;
}
}
static Random _rnd = new Random();
internal static int Count(Node t)
{
return t == null ? 0 : t.Count;
}
static Node Update(Node t)
{
t.Count = Count(t.LChild) + Count(t.RChild) + 1;
return t;
}
internal static Node Merge(Node l, Node r)
{
if (l == null || r == null) return l == null ? r : l;
if ((double)Count(l) / (double)(Count(l) + Count(r)) > _rnd.NextDouble()) {
l.RChild = Merge(l.RChild, r);
return Update(l);
}
r.LChild = Merge(l, r.LChild);
return Update(r);
}
// C#4.0のTuppleクラスもどき
internal struct CS4_Tupple_Node
{
internal Node mItem1;
internal Node mItem2;
internal CS4_Tupple_Node(Node pItem1, Node pItem2)
{
mItem1 = pItem1;
mItem2 = pItem2;
}
}
// split as [0, k), [k, n)
internal static CS4_Tupple_Node Split(Node t, int k)
{
if (t == null) return new CS4_Tupple_Node(null, null);
if (k <= Count(t.LChild)) {
CS4_Tupple_Node s = Split(t.LChild, k);
t.LChild = s.mItem2;
return new CS4_Tupple_Node(s.mItem1, Update(t));
}
else {
CS4_Tupple_Node s = Split(t.RChild, k - Count(t.LChild) - 1);
t.RChild = s.mItem1;
return new CS4_Tupple_Node(Update(t), s.mItem2);
}
}
internal static Node Remove(Node t, T v)
{
if (Find(t, v) == null) return t;
return RemoveAt(t, LowerBound(t, v));
}
internal static Node RemoveAt(Node t, int k)
{
CS4_Tupple_Node s = Split(t, k);
CS4_Tupple_Node s2 = Split(s.mItem2, 1);
return Merge(s.mItem1, s2.mItem2);
}
internal static bool Contains(Node t, T v)
{
return Find(t, v) != null;
}
internal static Node Find(Node t, T v)
{
while (t != null) {
int cmp = t.Value.CompareTo(v);
if (cmp > 0) t = t.LChild;
else if (cmp < 0) t = t.RChild;
else break;
}
return t;
}
internal static Node FindByIndex(Node t, int idx)
{
if (t == null) return null;
int currentIdx = Count(t) - Count(t.RChild) - 1;
while (t != null) {
if (currentIdx == idx) return t;
if (currentIdx > idx) {
t = t.LChild;
currentIdx -= (Count(t == null ? null : t.RChild) + 1);
}
else {
t = t.RChild;
currentIdx += (Count(t == null ? null : t.LChild) + 1);
}
}
return null;
}
internal static int UpperBound(Node t, T v)
{
Node torg = t;
if (t == null) return -1;
int ret = int.MaxValue;
int idx = Count(t) - Count(t.RChild) - 1;
while (t != null) {
int cmp = t.Value.CompareTo(v);
if (cmp > 0) {
ret = Math.Min(ret, idx);
t = t.LChild;
idx -= (Count(t == null ? null : t.RChild) + 1);
}
else if (cmp <= 0) {
t = t.RChild;
idx += (Count(t == null ? null : t.LChild) + 1);
}
}
return ret == int.MaxValue ? Count(torg) : ret;
}
internal static int LowerBound(Node t, T v)
{
Node torg = t;
if (t == null) return -1;
int idx = Count(t) - Count(t.RChild) - 1;
int ret = int.MaxValue;
while (t != null) {
int cmp = t.Value.CompareTo(v);
if (cmp >= 0) {
if (cmp == 0) ret = Math.Min(ret, idx);
t = t.LChild;
if (t == null) ret = Math.Min(ret, idx);
idx -= t == null ? 0 : (Count(t.RChild) + 1);
}
else if (cmp < 0) {
t = t.RChild;
idx += (Count(t == null ? null : t.LChild) + 1);
if (t == null) return idx;
}
}
return ret == int.MaxValue ? Count(torg) : ret;
}
internal static Node Insert(Node t, T v)
{
int ub = LowerBound(t, v);
return InsertByIdx(t, ub, v);
}
static Node InsertByIdx(Node t, int k, T v)
{
CS4_Tupple_Node s = Split(t, k);
return Merge(Merge(s.mItem1, new Node(v)), s.mItem2);
}
internal static IEnumerable<T> EnumerateList(Node t)
{
var ret = new List<T>();
EnumerateList(t, ret);
return ret;
}
static void EnumerateList(Node t, List<T> ret)
{
if (t == null) return;
EnumerateList(t.LChild, ret);
ret.Add(t.Value);
EnumerateList(t.RChild, ret);
}
internal static IEnumerable<T> EnumerateYield(Node t)
{
if (t != null) {
foreach (var Each in EnumerateYield(t.LChild)) {
yield return Each;
}
yield return t.Value;
foreach (var Each in EnumerateYield(t.RChild)) {
yield return Each;
}
}
}
}
// CPP-Like Set
internal class CPP_Set<T> where T : IComparable
{
protected SB_BinarySearchTree<T>.Node _root;
// 機能01 インデクサ(0オリジン)
internal T this[int idx] { get { return ElementAt(idx); } }
// 機能02 件数を返す
internal int Count()
{
return SB_BinarySearchTree<T>.Count(_root);
}
// 機能03 要素を追加
internal virtual void Insert(T v)
{
if (_root == null) _root = new SB_BinarySearchTree<T>.Node(v);
else {
if (SB_BinarySearchTree<T>.Find(_root, v) != null) return;
_root = SB_BinarySearchTree<T>.Insert(_root, v);
}
}
// 機能04 全ての要素を削除
internal void Clear()
{
_root = null;
}
// 機能05 指定した要素があれば削除
internal void Remove(T v)
{
_root = SB_BinarySearchTree<T>.Remove(_root, v);
}
// 機能06 指定した要素の有無を返す
internal bool Contains(T v)
{
return SB_BinarySearchTree<T>.Contains(_root, v);
}
// 機能07 インデクサの糖衣構文
internal T ElementAt(int k)
{
var node = SB_BinarySearchTree<T>.FindByIndex(_root, k);
if (node == null) throw new IndexOutOfRangeException();
return node.Value;
}
// 機能08 指定した値の件数を返す
internal int Count(T v)
{
return SB_BinarySearchTree<T>.UpperBound(_root, v) -
SB_BinarySearchTree<T>.LowerBound(_root, v);
}
// 機能09 引数以上の最小添字を返す
internal int LowerBound(T v)
{
return SB_BinarySearchTree<T>.LowerBound(_root, v);
}
// 機能10 引数超えの最小添字を返す
internal int UpperBound(T v)
{
return SB_BinarySearchTree<T>.UpperBound(_root, v);
}
// C#4.0のTuppleクラスもどき
internal struct CS4_Tupple_Int
{
internal int mItem1;
internal int mItem2;
internal CS4_Tupple_Int(int pItem1, int pItem2)
{
mItem1 = pItem1;
mItem2 = pItem2;
}
}
// 機能11 引数に等しい範囲の下限と上限を返す
internal CS4_Tupple_Int EqualRange(T v)
{
if (!Contains(v)) return new CS4_Tupple_Int(-1, -1);
return new CS4_Tupple_Int(SB_BinarySearchTree<T>.LowerBound(_root, v),
SB_BinarySearchTree<T>.UpperBound(_root, v) - 1);
}
// 機能12 Listを作って返す
internal List<T> ToList()
{
return new List<T>(SB_BinarySearchTree<T>.EnumerateList(_root));
}
// 機能13 Listでなく列挙を返す
internal IEnumerable<T> EnumerateYield()
{
return SB_BinarySearchTree<T>.EnumerateYield(_root);
}
// 機能14 LowerBoundで返したIndが、有効範囲かを判定
internal bool IsValidInd(int pInd)
{
if (pInd < 0) return false;
if (this.Count() <= pInd) return false;
return true;
}
}
// CPP-Like multiset
internal class CPP_MultiSet<T> : CPP_Set<T> where T : IComparable
{
internal override void Insert(T v)
{
if (_root == null) _root = new SB_BinarySearchTree<T>.Node(v);
else _root = SB_BinarySearchTree<T>.Insert(_root, v);
}
}
#endregion