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ABC356-C Keys
C#のソース
using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3 2 2");
WillReturn.Add("3 1 2 3 o");
WillReturn.Add("2 2 3 x");
//2
}
else if (InputPattern == "Input2") {
WillReturn.Add("4 5 3");
WillReturn.Add("3 1 2 3 o");
WillReturn.Add("3 2 3 4 o");
WillReturn.Add("3 3 4 1 o");
WillReturn.Add("3 4 1 2 o");
WillReturn.Add("4 1 2 3 4 x");
//0
}
else if (InputPattern == "Input3") {
WillReturn.Add("11 4 9");
WillReturn.Add("10 1 2 3 4 5 6 7 8 9 10 o");
WillReturn.Add("11 1 2 3 4 5 6 7 8 9 10 11 o");
WillReturn.Add("10 11 10 9 8 7 6 5 4 3 2 x");
WillReturn.Add("10 11 9 1 4 3 7 5 6 2 10 x");
//8
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
struct ResultInfoDef
{
internal HashSet<int> KeySet;
internal bool IsMaru;
}
static List<ResultInfoDef> mResultInfoList = new List<ResultInfoDef>();
static void Main()
{
List<string> InputList = GetInputList();
int[] wkArr = InputList[0].Split(' ').Select(pX => int.Parse(pX)).ToArray();
int HasKeyCnt = wkArr[0];
int NeedCorrectKeyCnt = wkArr[2];
foreach (string EachStr in InputList.Skip(1)) {
ResultInfoDef WillAdd;
var KeyList = new List<int>();
string[] SplitArr = EachStr.Split(' ');
for (int I = 1; I <= SplitArr.GetUpperBound(0) - 1; I++) {
KeyList.Add(int.Parse(SplitArr[I]));
}
WillAdd.KeySet = new HashSet<int>(KeyList);
WillAdd.IsMaru = false;
if (SplitArr.Last() == "o") WillAdd.IsMaru = true;
mResultInfoList.Add(WillAdd);
}
int Answer = 0;
int[] BaseArr = { 0, 1 };
foreach (int[] EachArr in RubyPatternClass<int>.RepeatedPermutation(BaseArr, HasKeyCnt)) {
bool IsOK = true;
foreach (ResultInfoDef EachResultInfo in mResultInfoList) {
int MatchCnt = 0;
for (int I = 0; I <= EachArr.GetUpperBound(0); I++) {
if (EachArr[I] == 1) {
if (EachResultInfo.KeySet.Contains(I + 1)) {
MatchCnt++;
}
}
}
if (MatchCnt >= NeedCorrectKeyCnt) {
if (EachResultInfo.IsMaru == false) {
IsOK = false;
}
}
if (MatchCnt < NeedCorrectKeyCnt) {
if (EachResultInfo.IsMaru) {
IsOK = false;
}
}
}
if (IsOK) {
Answer++;
}
}
Console.WriteLine(Answer);
}
// セパレータとInt型の列挙を引数として、結合したstringを返す
static string IntEnumJoin(string pSeparater, IEnumerable<int> pEnum)
{
string[] StrArr = Array.ConvertAll(pEnum.ToArray(), pX => pX.ToString());
return string.Join(pSeparater, StrArr);
}
}
#region RubyPatternClass
// Rubyの場合の数
internal static class RubyPatternClass<Type>
{
// 重複順列を返す
private struct JyoutaiDef_RepeatedPermutation
{
internal List<int> SelectedIndList;
}
internal static IEnumerable<Type[]> RepeatedPermutation(IEnumerable<Type> pEnum, int pR)
{
if (pR == 0) yield break;
Type[] pArr = pEnum.ToArray();
var Stk = new Stack<JyoutaiDef_RepeatedPermutation>();
JyoutaiDef_RepeatedPermutation WillPush;
for (int I = pArr.GetUpperBound(0); 0 <= I; I--) {
WillPush.SelectedIndList = new List<int>() { I };
Stk.Push(WillPush);
}
while (Stk.Count > 0) {
JyoutaiDef_RepeatedPermutation Popped = Stk.Pop();
// クリア判定
if (Popped.SelectedIndList.Count == pR) {
var WillReturn = new List<Type>();
Popped.SelectedIndList.ForEach(X => WillReturn.Add(pArr[X]));
yield return WillReturn.ToArray();
continue;
}
for (int I = pArr.GetUpperBound(0); 0 <= I; I--) {
WillPush.SelectedIndList = new List<int>(Popped.SelectedIndList) { I };
Stk.Push(WillPush);
}
}
}
}
#endregion
解説
RubyのRepeatedPermutationもどきで
正しい鍵の候補を列挙し、
矛盾がない候補を数えてます。