AtCoderのABC
次のABCの問題へ
前のABCの問題へ
ABC429-E Hit and Away
C#のソース
using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("5 5");
WillReturn.Add("1 2");
WillReturn.Add("1 3");
WillReturn.Add("2 3");
WillReturn.Add("3 4");
WillReturn.Add("4 5");
WillReturn.Add("SSDDS");
//2
//3
}
else if (InputPattern == "Input2") {
WillReturn.Add("3 2");
WillReturn.Add("1 2");
WillReturn.Add("2 3");
WillReturn.Add("SSD");
//3
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static long[] GetSplitArr(string pStr)
{
return (pStr == "" ? new string[0] : pStr.Split(' ')).Select(pX => long.Parse(pX)).ToArray();
}
// 隣接リスト
static Dictionary<long, List<long>> mToNodeListDict = new Dictionary<long, List<long>>();
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = { };
Action<string> SplitAct = (pStr) => wkArr = GetSplitArr(pStr);
SplitAct(InputList[0]);
long N = wkArr[0];
long M = wkArr[1];
foreach (string EachStr in InputList.Skip(1).Take((int)M)) {
SplitAct(EachStr);
long FromNode = wkArr[0];
long ToNode = wkArr[1];
if (mToNodeListDict.ContainsKey(FromNode) == false) {
mToNodeListDict[FromNode] = new List<long>();
}
if (mToNodeListDict.ContainsKey(ToNode) == false) {
mToNodeListDict[ToNode] = new List<long>();
}
mToNodeListDict[FromNode].Add(ToNode);
mToNodeListDict[ToNode].Add(FromNode);
}
char[] SArr = InputList.Last().ToCharArray();
var Que = new Queue<JyoutaiDef>();
JyoutaiDef WillEnqueue;
for (long I = 0; I <= SArr.GetUpperBound(0); I++) {
if (SArr[I] == 'S') {
WillEnqueue.StaNode = I + 1;
WillEnqueue.CurrNode = I + 1;
WillEnqueue.Level = 0;
Que.Enqueue(WillEnqueue);
}
}
var EdakiriListDict = new Dictionary<long, List<EdakiriInfoDef>>();
for (long I = 1; I <= N; I++) {
EdakiriListDict[I] = new List<EdakiriInfoDef>();
}
while (Que.Count > 0) {
JyoutaiDef Dequeued = Que.Dequeue();
long CurrNode = Dequeued.CurrNode;
// 枝切り
if (EdakiriListDict[CurrNode].Count < 2) {
if (EdakiriListDict[CurrNode].Exists(pX => pX.StaNode == Dequeued.StaNode)) {
continue;
}
EdakiriInfoDef WillAdd;
WillAdd.StaNode = Dequeued.StaNode;
WillAdd.Level = Dequeued.Level;
EdakiriListDict[CurrNode].Add(WillAdd);
}
else {
continue;
}
foreach (long EachToNode in mToNodeListDict[CurrNode]) {
WillEnqueue.StaNode = Dequeued.StaNode;
WillEnqueue.CurrNode = EachToNode;
WillEnqueue.Level = Dequeued.Level + 1;
Que.Enqueue(WillEnqueue);
}
}
for (long I = 0; I <= SArr.GetUpperBound(0); I++) {
if (SArr[I] == 'D') {
long Answer = EdakiriListDict[I + 1].Sum(pX => pX.Level);
Console.WriteLine(Answer);
}
}
}
struct JyoutaiDef
{
internal long StaNode;
internal long CurrNode;
internal long Level;
}
struct EdakiriInfoDef
{
internal long StaNode;
internal long Level;
}
}
解説
ダイソーのオセロセットで
下記の盤面で4近傍への辺があると考え、多始点BFSしてます。
○
○●●●●●●●
○ ● ● ●
○ ○ ● ○
距離の短い順でTop2まで必要なので
Top3以降は枝切りしてます。