using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("6");
WillReturn.Add("AABBCC");
//4
}
else if (InputPattern == "Input2") {
WillReturn.Add("6");
WillReturn.Add("ABCABC");
//0
}
else if (InputPattern == "Input3") {
WillReturn.Add("10");
WillReturn.Add("ACABCAABAB");
//17
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static long[] GetSplitArr(string pStr)
{
return (pStr == "" ? new string[0] : pStr.Split(' ')).Select(pX => long.Parse(pX)).ToArray();
}
const long Geta = 100000000;
static void Main()
{
List<string> InputList = GetInputList();
long N = long.Parse(InputList[0]);
char[] CharArr = InputList[1].ToCharArray();
// A-BのAVL木
var InsAVL_A_B = new AVL_Set_MultiSet<long>();
InsAVL_A_B.IsMultiSet = true;
// A-CのAVL木
var InsAVL_A_C = new AVL_Set_MultiSet<long>();
InsAVL_A_C.IsMultiSet = true;
// B-CのAVL木
var InsAVL_B_C = new AVL_Set_MultiSet<long>();
InsAVL_B_C.IsMultiSet = true;
// A=B=Cを判定するAVL木
var InsAVL_A_B_C = new AVL_Set_MultiSet<long>();
InsAVL_A_B_C.IsMultiSet = true;
// A-BのRunSum
long[] RunSumA_B = new long[CharArr.Length];
// A-CのRunSum
long[] RunSumA_C = new long[CharArr.Length];
// B-CのRunSum
long[] RunSumB_C = new long[CharArr.Length];
// A=B=Cを判定するRunSum
long[] RunSumA_B_C = new long[CharArr.Length];
for (long I = 0; I <= CharArr.GetUpperBound(0); I++) {
if (CharArr[I] == 'A') {
RunSumA_B[I] = 1;
RunSumA_C[I] = 1;
RunSumA_B_C[I] = Geta + 1;
}
if (CharArr[I] == 'B') {
RunSumA_B[I] = -1;
RunSumB_C[I] = 1;
RunSumA_B_C[I] = -Geta;
}
if (CharArr[I] == 'C') {
RunSumA_C[I] = -1;
RunSumB_C[I] = -1;
RunSumA_B_C[I] = -1;
}
if (I > 0) {
RunSumA_B[I] += RunSumA_B[I - 1];
RunSumA_C[I] += RunSumA_C[I - 1];
RunSumB_C[I] += RunSumB_C[I - 1];
RunSumA_B_C[I] += RunSumA_B_C[I - 1];
}
InsAVL_A_B.Add(RunSumA_B[I]);
InsAVL_A_C.Add(RunSumA_C[I]);
InsAVL_B_C.Add(RunSumB_C[I]);
InsAVL_A_B_C.Add(RunSumA_B_C[I]);
}
long OKVal_A_B = 0;
long OKVal_A_C = 0;
long OKVal_B_C = 0;
long OKVal_A_B_C = 0;
long Answer = N * (N + 1) / 2;
for (long I = 0; I <= CharArr.GetUpperBound(0); I++) {
long MinusCnt = 0;
long Cnt1 = InsAVL_A_B.GetRangeCnt(OKVal_A_B, OKVal_A_B);
long Cnt2 = InsAVL_A_C.GetRangeCnt(OKVal_A_C, OKVal_A_C);
long Cnt3 = InsAVL_B_C.GetRangeCnt(OKVal_B_C, OKVal_B_C);
long Cnt4 = InsAVL_A_B_C.GetRangeCnt(OKVal_A_B_C, OKVal_A_B_C);
MinusCnt = Cnt1 + Cnt2 + Cnt3 - 2 * Cnt4;
if (CharArr[I] == 'A') {
OKVal_A_B++;
OKVal_A_C++;
OKVal_A_B_C += (Geta + 1);
}
if (CharArr[I] == 'B') {
OKVal_A_B--;
OKVal_B_C++;
OKVal_A_B_C -= Geta;
}
if (CharArr[I] == 'C') {
OKVal_A_C--;
OKVal_B_C--;
OKVal_A_B_C--;
}
InsAVL_A_B.Remove(RunSumA_B[I]);
InsAVL_A_C.Remove(RunSumA_C[I]);
InsAVL_B_C.Remove(RunSumB_C[I]);
InsAVL_A_B_C.Remove(RunSumA_B_C[I]);
Answer -= MinusCnt;
}
Console.WriteLine(Answer);
}
}
#region AVL_Set_MultiSet
/// <summary>
/// 要素の追加、削除、検索、取得が可能な集合を表します.
/// </summary>
/// <typeparam name="T">優先度付きキュー内の要素の型を指定します.</typeparam>
/// <remarks>内部的にはAVL木によって実装されています.</remarks>
internal class AVL_Set_MultiSet<T>
{
Node root;
readonly IComparer<T> comparer;
readonly Node nil;
/// <summary>
/// 多重集合かどうかを表します.
/// </summary>
internal bool IsMultiSet { get; set; }
internal AVL_Set_MultiSet(IComparer<T> comparer)
{
nil = new Node(default(T));
root = nil;
this.comparer = comparer;
}
internal AVL_Set_MultiSet() : this(Comparer<T>.Default) { }
/// <summary>
/// 要素をコレクションに追加します.
/// </summary>
/// <remarks>この操作は計算量 O(log N) で実行されます.</remarks>
internal bool Add(T v)
{
return insert(ref root, v);
}
/// <summary>
/// v が存在するならコレクションから削除します.
/// </summary>
/// <remarks>この操作は計算量 O(log N) で実行されます.</remarks>
internal bool Remove(T v)
{
return remove(ref root, v);
}
/// <summary>
/// 0-indexed で index 番目の要素をコレクションから取得します.
/// </summary>
/// <remarks>この操作は計算量 O(log N) で実行されます.</remarks>
internal T this[int index] { get { return find(root, index); } }
internal int Count { get { return root.Count; } }
internal void RemoveAt(int k)
{
if (k < 0 || k >= root.Count) throw new ArgumentOutOfRangeException();
removeAt(ref root, k);
}
/// <summary>
/// このコレクションに含まれる要素を昇順に並べて返します.
/// </summary>
/// <remarks>この操作は計算量 O(N) で実行されます.</remarks>
internal T[] Items
{
get
{
T[] ret = new T[root.Count];
int k = 0;
walk(root, ret, ref k);
return ret;
}
}
private void walk(Node t, T[] a, ref int k)
{
if (t.Count == 0) return;
walk(t.lst, a, ref k);
a[k++] = t.Key;
walk(t.rst, a, ref k);
}
private bool insert(ref Node t, T key)
{
if (t.Count == 0) { t = new Node(key); t.lst = t.rst = nil; t.Update(); return true; }
int cmp = comparer.Compare(t.Key, key);
bool res;
if (cmp > 0)
res = insert(ref t.lst, key);
else if (cmp == 0) {
if (IsMultiSet) res = insert(ref t.lst, key);
else return false;
}
else res = insert(ref t.rst, key);
balance(ref t);
return res;
}
private bool remove(ref Node t, T key)
{
if (t.Count == 0) return false;
int cmp = comparer.Compare(key, t.Key);
bool ret;
if (cmp < 0) ret = remove(ref t.lst, key);
else if (cmp > 0) ret = remove(ref t.rst, key);
else {
ret = true;
var k = t.lst.Count;
if (k == 0) { t = t.rst; return true; }
if (t.rst.Count == 0) { t = t.lst; return true; }
t.Key = find(t.lst, k - 1);
removeAt(ref t.lst, k - 1);
}
balance(ref t);
return ret;
}
private void removeAt(ref Node t, int k)
{
int cnt = t.lst.Count;
if (cnt < k) removeAt(ref t.rst, k - cnt - 1);
else if (cnt > k) removeAt(ref t.lst, k);
else {
if (cnt == 0) { t = t.rst; return; }
if (t.rst.Count == 0) { t = t.lst; return; }
t.Key = find(t.lst, k - 1);
removeAt(ref t.lst, k - 1);
}
balance(ref t);
}
private void balance(ref Node t)
{
int balance = t.lst.Height - t.rst.Height;
if (balance == -2) {
if (t.rst.lst.Height - t.rst.rst.Height > 0) { rotR(ref t.rst); }
rotL(ref t);
}
else if (balance == 2) {
if (t.lst.lst.Height - t.lst.rst.Height < 0) rotL(ref t.lst);
rotR(ref t);
}
else t.Update();
}
private T find(Node t, int k)
{
if (k < 0 || k > root.Count) throw new ArgumentOutOfRangeException();
while (true) {
if (k == t.lst.Count) return t.Key;
else if (k < t.lst.Count) t = t.lst;
else { k -= t.lst.Count + 1; t = t.rst; }
}
}
/// <summary>
/// コレクションに含まれる要素であって、 v 以上の最小の要素の番号を返します。
/// </summary>
/// <remarks>この操作は計算量 O(log N) で実行されます.</remarks>
internal int LowerBound(T v)
{
// 追加機能 件数が0なら-1を返す
if (this.Count == 0) {
return -1;
}
// 追加機能 v 以上な要素が無い場合は-1を返す
T MaxVal = this[this.Count - 1];
int cmp = comparer.Compare(MaxVal, v);
if (cmp == -1) return -1;
int k = 0;
Node t = root;
while (true) {
if (t.Count == 0) return k;
if (comparer.Compare(v, t.Key) <= 0) t = t.lst;
else { k += t.lst.Count + 1; t = t.rst; }
}
}
/// <summary>
/// コレクションに含まれる要素であって、 v より真に大きい、最小の要素の番号を返します。
/// </summary>
/// <remarks>この操作は計算量 O(log N) で実行されます.</remarks>
internal int UpperBound(T v)
{
// 追加機能 件数が0なら-1を返す
if (this.Count == 0) {
return -1;
}
// 追加機能 v 超えな要素が無い場合は-1を返す
T MaxVal = this[this.Count - 1];
int cmp = comparer.Compare(MaxVal, v);
if (cmp <= 0) return -1;
int k = 0;
Node t = root;
while (true) {
if (t.Count == 0) return k;
if (comparer.Compare(t.Key, v) <= 0) { k += t.lst.Count + 1; t = t.rst; }
else t = t.lst;
}
}
// 追加機能01 V未満で最大の要素の番号を返す
internal int Lower_Max(T v)
{
// 件数が0なら-1を返す
if (this.Count == 0) {
return -1;
}
// v 未満な要素が無い場合は-1を返す
T MinVal = this[0];
int cmp = comparer.Compare(MinVal, v);
if (cmp >= 0) return -1;
// v 以上の件数を調べる
int More_Or_Equal_cnt = this.Count;
int UB = this.Count - 1;
int LowerB = LowerBound(v);
if (IsValidInd(LowerB)) {
More_Or_Equal_cnt -= (UB - LowerB + 1);
}
return More_Or_Equal_cnt - 1;
}
// 追加機能02 V以下で最大の要素の番号を返す
internal int LowerOrEqual_Max(T v)
{
// 件数が0なら-1を返す
if (this.Count == 0) {
return -1;
}
// v 以下な要素が無い場合は-1を返す
T MinVal = this[0];
int cmp = comparer.Compare(MinVal, v);
if (cmp > 0) return -1;
// v 超えの件数を調べる
int More_cnt = this.Count;
int UB = this.Count - 1;
int UpperB = UpperBound(v);
if (IsValidInd(UpperB)) {
More_cnt -= (UB - UpperB + 1);
}
return More_cnt - 1;
}
// 追加機能03 LowerBoundなどで返したIndが、有効範囲かを判定
internal bool IsValidInd(int pInd)
{
if (pInd < 0) return false;
if (this.Count <= pInd) return false;
return true;
}
// 追加機能04 Vを含むかを返す
internal bool Contains(T v)
{
int LowerB = LowerBound(v);
if (IsValidInd(LowerB) == false) {
return false;
}
int cmp = comparer.Compare(this[LowerB], v);
return cmp == 0;
}
// 追加機能05 Min以上な値の個数を返す
internal long GetMoreOrEqualCnt(T pMinVal)
{
int ResultInd = LowerBound(pMinVal);
if (IsValidInd(ResultInd) == false) return 0;
return Count - 1 - ResultInd + 1;
}
// 追加機能06 Min超えな値の個数を返す
internal long GetMoreStrictCnt(T pMinVal)
{
int ResultInd = UpperBound(pMinVal);
if (IsValidInd(ResultInd) == false) return 0;
return Count - 1 - ResultInd + 1;
}
// 追加機能07 Max以下な値の個数を返す
internal long GetLessOrEqualCnt(T pMaxVal)
{
int ResultInd = LowerOrEqual_Max(pMaxVal);
if (IsValidInd(ResultInd) == false) return 0;
return ResultInd + 1;
}
// 追加機能08 Max未満な値の個数を返す
internal long GetLessStrictCnt(T pMaxVal)
{
int ResultInd = Lower_Max(pMaxVal);
if (ResultInd == -1) return 0;
return ResultInd + 1;
}
// 追加機能09 Min以上Max以下な値の個数を返す
internal long GetRangeCnt(T pMinVal, T pMaxVal)
{
int ResultInd1 = LowerBound(pMinVal);
if (IsValidInd(ResultInd1) == false) return 0;
int ResultInd2 = LowerOrEqual_Max(pMaxVal);
if (IsValidInd(ResultInd2) == false) return 0;
if (ResultInd1 > ResultInd2) return 0;
return ResultInd2 - ResultInd1 + 1;
}
private void rotR(ref Node t)
{
Node l = t.lst;
t.lst = l.rst;
l.rst = t;
t.Update();
l.Update();
t = l;
}
private void rotL(ref Node t)
{
Node r = t.rst;
t.rst = r.lst;
r.lst = t;
t.Update();
r.Update();
t = r;
}
class Node
{
internal Node(T key)
{
Key = key;
}
internal int Count { get; private set; }
internal int Height { get; private set; }
internal T Key { get; set; }
internal Node lst, rst;
internal void Update()
{
Count = 1 + lst.Count + rst.Count;
Height = 1 + Math.Max(lst.Height, rst.Height);
}
public override string ToString()
{
return string.Format("Count = {0}, Key = {1}", Count, Key);
}
}
}
#endregion