using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("2 1");
WillReturn.Add("3 2");
WillReturn.Add("3 3");
WillReturn.Add("100000 100000 100000");
//81
}
else if (InputPattern == "Input2") {
WillReturn.Add("4 2");
WillReturn.Add("2 4 3 3");
WillReturn.Add("4 2 3 3");
WillReturn.Add("100000 100000 100000");
//210
}
else if (InputPattern == "Input3") {
WillReturn.Add("20 19");
WillReturn.Add("3 2 3 4 3 3 2 3 2 2 3 3 4 3 2 4 4 3 3 4");
WillReturn.Add("2 3 4 2 4 3 3 2 4 2 4 3 3 2 3 4 4 4 2 2");
WillReturn.Add("3 4 5");
//-1417
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(pX => long.Parse(pX)).ToArray();
SplitAct(InputList[0]);
long N = wkArr[0];
long M = wkArr[1];
long[] AArr = InputList[1].Split(' ').Select(pX => long.Parse(pX)).ToArray();
long[] BArr = InputList[2].Split(' ').Select(pX => long.Parse(pX)).ToArray();
SplitAct(InputList.Last());
long R1 = wkArr[0];
long R2 = wkArr[1];
long R3 = wkArr[2];
var NodeNameList = new List<string>();
NodeNameList.Add("Source");
NodeNameList.Add("R1");
NodeNameList.Add("R2");
NodeNameList.Add("R3");
for (long I = 1; I <= N; I++) {
NodeNameList.Add("棒" + I.ToString());
}
NodeNameList.Add("Sink");
// ノードID[ノード名]なDict
var NodeIDDict = new Dictionary<string, long>();
foreach (string EachStr in NodeNameList) {
NodeIDDict[EachStr] = NodeIDDict.Count;
}
long UB = NodeIDDict.Count - 1;
var InsMinCostFlow = new MinCostFlow(M * 3, NodeIDDict["Source"], NodeIDDict["Sink"]);
InsMinCostFlow.AddEdge(NodeIDDict["Source"], NodeIDDict["R1"], M, 0);
InsMinCostFlow.AddEdge(NodeIDDict["Source"], NodeIDDict["R2"], M, 0);
InsMinCostFlow.AddEdge(NodeIDDict["Source"], NodeIDDict["R3"], M, 0);
for (long I = 1; I <= 3; I++) {
long FromNode = NodeIDDict["R" + I.ToString()];
for (long J = 1; J <= N; J++) {
long ToNode = NodeIDDict["棒" + J.ToString()];
long Syokou = AArr[J - 1];
long Kouhi = BArr[J - 1];
long Cost = Syokou /** Kouhi*/;
for (long K = 1; K <= I; K++) {
Cost *= Kouhi;
}
long Hou = R1;
if (I == 2) Hou = R2;
if (I == 3) Hou = R3;
InsMinCostFlow.AddEdge(FromNode, ToNode, 1, -1 * (Cost % Hou));
}
}
for (long I = 1; I <= N; I++) {
long FromNode = NodeIDDict["棒" + I.ToString()];
long Syokou = AArr[I - 1];
long Kouhi = BArr[I - 1];
long Cost = Syokou;
var CostList = new List<long>();
for (long J = 1; J <= 3; J++) {
Cost *= Kouhi;
CostList.Add(Cost);
}
for (int J = 0; J <= CostList.Count - 1; J++) {
long CurrCost = CostList[0];
if (J == 1) {
CurrCost = CostList[1] - CostList[0];
}
if (J == 2) {
CurrCost = CostList[2] - CostList[1];
}
InsMinCostFlow.AddEdge(FromNode, NodeIDDict["Sink"], 1, CurrCost);
}
}
bool Result; long Answer;
InsMinCostFlow.DeriveMinCostFlow(out Result, out Answer);
Console.WriteLine(-1 * Answer);
}
}
// 最小費用流のSolverクラス
#region MinCostFlow
internal class MinCostFlow
{
private long mFlow;
private long mSourceNode;
private long mSinkNode;
private long mNextEdgeID = 0;
private HashSet<long> mNodeSet = new HashSet<long>();
// 枝情報
private class EdgeInfoDef
{
internal long EdgeID;
internal long FromNode;
internal long ToNode;
internal long Capacity;
internal long Cost;
internal long Flow;
internal EdgeInfoDef RevPointer; // 逆辺へのポインタ
}
private Dictionary<long, List<EdgeInfoDef>> mEdgeInfoListDict =
new Dictionary<long, List<EdgeInfoDef>>();
// 枝[枝ID]なDict
private Dictionary<long, EdgeInfoDef> mEdgeDict = new Dictionary<long, EdgeInfoDef>();
// コンストラクタ
internal MinCostFlow(long pFlow, long pSourceNode, long pSinkNode)
{
mFlow = pFlow;
mSourceNode = pSourceNode;
mSinkNode = pSinkNode;
}
// グラフに辺を追加(逆辺はメソッド内部で自動追加)
internal void AddEdge(long pFromNode, long pToNode, long pCapacity, long pCost)
{
mNodeSet.Add(pFromNode);
mNodeSet.Add(pToNode);
if (mEdgeInfoListDict.ContainsKey(pFromNode) == false) {
mEdgeInfoListDict[pFromNode] = new List<EdgeInfoDef>();
}
if (mEdgeInfoListDict.ContainsKey(pToNode) == false) {
mEdgeInfoListDict[pToNode] = new List<EdgeInfoDef>();
}
var WillAddSei = new EdgeInfoDef();
WillAddSei.EdgeID = mNextEdgeID++;
WillAddSei.FromNode = pFromNode;
WillAddSei.ToNode = pToNode;
WillAddSei.Capacity = pCapacity;
WillAddSei.Cost = pCost;
WillAddSei.Flow = 0;
mEdgeDict[WillAddSei.EdgeID] = WillAddSei;
var WillAddRev = new EdgeInfoDef();
WillAddRev.EdgeID = mNextEdgeID++;
WillAddRev.FromNode = pToNode;
WillAddRev.ToNode = pFromNode;
WillAddRev.Capacity = 0;
WillAddRev.Cost = -pCost;
WillAddRev.Flow = 0;
WillAddRev.RevPointer = WillAddSei;
mEdgeDict[WillAddRev.EdgeID] = WillAddRev;
WillAddSei.RevPointer = WillAddRev;
mEdgeInfoListDict[pFromNode].Add(WillAddSei);
mEdgeInfoListDict[pToNode].Add(WillAddRev);
}
// 最小費用流を計算して返す
internal void DeriveMinCostFlow(out bool pHasAnswer, out long pMinCostFlow)
{
pHasAnswer = false;
pMinCostFlow = 0;
while (mFlow > 0) {
var EdgeIDList = ExecBellmanFord();
if (EdgeIDList == null) {
return; // 解なしの場合
}
// 経路でのCapacityの最小値を求める
//Console.WriteLine("フローを流します");
var CapacityList = new List<long>();
foreach (long EachEdgeID in EdgeIDList) {
EdgeInfoDef CurrEdge = mEdgeDict[EachEdgeID];
CapacityList.Add(CurrEdge.Capacity);
//Console.WriteLine("FromNode={0},ToNode={1},Capacity={2},Cost={3}",
// CurrEdge.FromNode, CurrEdge.ToNode, CurrEdge.Capacity, CurrEdge.Cost);
}
long CurrFlow = Math.Min(mFlow, CapacityList.Min());
// フローを流して、逆辺を作る
foreach (long EachEdgeID in EdgeIDList) {
EdgeInfoDef CurrEdge = mEdgeDict[EachEdgeID];
CurrEdge.Capacity -= CurrFlow;
CurrEdge.Flow += CurrFlow;
EdgeInfoDef RevEdge = mEdgeDict[EachEdgeID].RevPointer;
RevEdge.Capacity += CurrFlow;
}
mFlow -= CurrFlow;
}
// コストを計算する
long Answer = 0;
foreach (List<EdgeInfoDef> EachEdgeList in mEdgeInfoListDict.Values) {
foreach (EdgeInfoDef EachEdgeInfo in EachEdgeList) {
Answer += EachEdgeInfo.Flow * EachEdgeInfo.Cost;
}
}
pHasAnswer = true;
pMinCostFlow = Answer;
}
// ベルマンフォードで、最小コストな経路を返す
private List<long> ExecBellmanFord()
{
// 遷移してきた枝ID[ノード]なDict
var PrevEdgeDict = new Dictionary<long, long>();
// 各ノードまでの距離のDict
var SumCostDict = new Dictionary<long, long>();
SumCostDict[mSourceNode] = 0;
// 頂点数だけループ
long NodeCnt = mNodeSet.Count;
bool WillBreak = false;
for (long I = 1; I <= NodeCnt; I++) {
WillBreak = true;
foreach (long EachKey in SumCostDict.Keys.ToArray()) {
if (mEdgeInfoListDict.ContainsKey(EachKey) == false)
continue;
// そのノードから訪問可能なノードで
// 最短距離を更新可能なら更新
foreach (EdgeInfoDef EachNodeInfo in mEdgeInfoListDict[EachKey]) {
if (EachNodeInfo.Capacity == 0) continue;
long wkSumCost = SumCostDict[EachKey] + EachNodeInfo.Cost;
if (SumCostDict.ContainsKey(EachNodeInfo.ToNode)) {
if (SumCostDict[EachNodeInfo.ToNode] <= wkSumCost) {
continue;
}
}
SumCostDict[EachNodeInfo.ToNode] = wkSumCost;
PrevEdgeDict[EachNodeInfo.ToNode] = EachNodeInfo.EdgeID;
WillBreak = false;
}
}
if (WillBreak) break;
}
if (SumCostDict.ContainsKey(mSinkNode) == false) {
return null;
}
var EdgeIDList = new List<long>();
long CurrNode = mSinkNode;
while (true) {
long EdgeID = PrevEdgeDict[CurrNode];
EdgeIDList.Add(EdgeID);
CurrNode = mEdgeDict[EdgeID].FromNode;
if (CurrNode == mSourceNode) break;
}
EdgeIDList.Reverse();
return EdgeIDList;
}
}
#endregion