using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("4 5");
WillReturn.Add("2 5 7 3");
WillReturn.Add("1 2 1");
WillReturn.Add("1 3 2");
WillReturn.Add("2 4 4");
WillReturn.Add("3 4 3");
WillReturn.Add("2 3 2");
//12
}
else if (InputPattern == "Input2") {
WillReturn.Add("6 5");
WillReturn.Add("1000000000 1000000000 1000000000 1000000000 1000000000 1000000000");
WillReturn.Add("1 2 1000000000");
WillReturn.Add("2 3 1000000000");
WillReturn.Add("3 4 1000000000");
WillReturn.Add("4 5 1000000000");
WillReturn.Add("5 6 1000000000");
//6000000000
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static long mN; // 頂点の数
struct EdgeInfoDef
{
internal long ToNode;
internal long Time;
}
static Dictionary<long, List<EdgeInfoDef>> mEdgeInfoListDict = new Dictionary<long, List<EdgeInfoDef>>();
static int[] mAArr;
static void Main()
{
List<string> InputList = GetInputList();
int[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(X => int.Parse(X)).ToArray();
SplitAct(InputList[0]);
mN = wkArr[0];
mAArr = InputList[1].Split(' ').Select(pX => int.Parse(pX)).ToArray();
foreach (string EachStr in InputList.Skip(2)) {
SplitAct(EachStr);
int FromNode = wkArr[0];
int ToNode = wkArr[1];
int Time = wkArr[2];
if (mEdgeInfoListDict.ContainsKey(FromNode) == false) {
mEdgeInfoListDict[FromNode] = new List<EdgeInfoDef>();
}
if (mEdgeInfoListDict.ContainsKey(ToNode) == false) {
mEdgeInfoListDict[ToNode] = new List<EdgeInfoDef>();
}
EdgeInfoDef WillAdd1;
WillAdd1.ToNode = ToNode;
WillAdd1.Time = Time;
mEdgeInfoListDict[FromNode].Add(WillAdd1);
EdgeInfoDef WillAdd2;
WillAdd2.ToNode = FromNode;
WillAdd2.Time = Time;
mEdgeInfoListDict[ToNode].Add(WillAdd2);
}
Dijkstra();
}
struct CostInfoDef
{
internal long TimeSum;
internal long KeikanSum;
}
//ダイクストラ法で、各ノードまでの最短距離を求める
static void Dijkstra()
{
var InsPQueue = new PQueue_Arr();
// コスト情報[確定ノード]なDict
var KakuteiNodeDict = new Dictionary<long, CostInfoDef>();
KakuteiNodeDict.Add(1, new CostInfoDef() { TimeSum = 0, KeikanSum = mAArr[0] });
//Enqueue処理
Action<long> EnqueueAct = pFromNode =>
{
if (mEdgeInfoListDict.ContainsKey(pFromNode) == false) {
return;
}
foreach (EdgeInfoDef EachEdge in mEdgeInfoListDict[pFromNode]) {
// 確定ノードならContinue
if (KakuteiNodeDict.ContainsKey(EachEdge.ToNode)) continue;
long CurrTimeSum = KakuteiNodeDict[pFromNode].TimeSum;
long CurrKeikanSum = KakuteiNodeDict[pFromNode].KeikanSum;
PQueue_Arr.PQueueJyoutaiDef WillEnqueue;
WillEnqueue.Node = EachEdge.ToNode;
WillEnqueue.TimeSum = CurrTimeSum + EachEdge.Time;
WillEnqueue.KeikanSum = CurrKeikanSum + mAArr[EachEdge.ToNode - 1];
InsPQueue.Enqueue(WillEnqueue);
}
};
EnqueueAct(1);
while (InsPQueue.IsEmpty() == false) {
PQueue_Arr.PQueueJyoutaiDef Dequeued = InsPQueue.Dequeue();
//確定ノードならContinue
if (KakuteiNodeDict.ContainsKey(Dequeued.Node)) continue;
KakuteiNodeDict.Add(Dequeued.Node,
new CostInfoDef() { TimeSum = Dequeued.TimeSum, KeikanSum = Dequeued.KeikanSum });
EnqueueAct(Dequeued.Node);
if (Dequeued.Node == mN) {
break;
}
}
Console.WriteLine(KakuteiNodeDict[mN].KeikanSum);
}
}
#region PQueue_Arr
// 優先度付きキュー
internal class PQueue_Arr
{
internal struct PQueueJyoutaiDef : IComparable<PQueueJyoutaiDef>
{
internal long Node;
internal long TimeSum;
internal long KeikanSum;
// OrderBy 時間合計 ASC , 景観合計 DESC
public int CompareTo(PQueueJyoutaiDef pOtherIns)
{
if (TimeSum != pOtherIns.TimeSum) {
return TimeSum.CompareTo(pOtherIns.TimeSum);
}
return pOtherIns.KeikanSum.CompareTo(KeikanSum);
}
}
private PQueueJyoutaiDef[] mHeapArr;
private long mHeapArrCnt = 0;
//コンストラクタ
internal PQueue_Arr()
{
mHeapArr = new PQueueJyoutaiDef[65535];
}
internal bool IsEmpty()
{
return mHeapArrCnt == 0;
}
internal long Count()
{
return mHeapArrCnt;
}
internal PQueueJyoutaiDef Peek()
{
return mHeapArr[1];
}
// エンキュー処理
internal void Enqueue(PQueueJyoutaiDef pAddJyoutai)
{
long CurrNode = 1 + mHeapArrCnt;
if (mHeapArr.GetUpperBound(0) < CurrNode) {
ExtendArr();
}
mHeapArr[CurrNode] = pAddJyoutai;
mHeapArrCnt++;
while (1 < CurrNode && mHeapArr[CurrNode / 2].CompareTo(mHeapArr[CurrNode]) > 0) {
PQueueJyoutaiDef Swap = mHeapArr[CurrNode];
mHeapArr[CurrNode] = mHeapArr[CurrNode / 2];
mHeapArr[CurrNode / 2] = Swap;
CurrNode /= 2;
}
}
// 配列のExtend
private void ExtendArr()
{
PQueueJyoutaiDef[] NewHeapArr = new PQueueJyoutaiDef[mHeapArrCnt * 2];
mHeapArr.CopyTo(NewHeapArr, 0);
mHeapArr = NewHeapArr;
}
// デキュー処理
internal PQueueJyoutaiDef Dequeue()
{
PQueueJyoutaiDef TopNode = mHeapArr[1];
long LastNode = mHeapArrCnt;
mHeapArr[1] = mHeapArr[LastNode];
mHeapArrCnt--;
MinHeapify(1);
return TopNode;
}
// 根ノードを指定し、根から葉へヒープ構築
private void MinHeapify(int pRootNode)
{
if (mHeapArrCnt <= 1) {
return;
}
int Left = pRootNode * 2;
int Right = pRootNode * 2 + 1;
// 左の子、自分、右の子で値が最小のノードを選ぶ
int SmallestNode = pRootNode;
if (Left <= mHeapArrCnt && mHeapArr[Left].CompareTo(mHeapArr[SmallestNode]) < 0) {
SmallestNode = Left;
}
if (Right <= mHeapArrCnt && mHeapArr[Right].CompareTo(mHeapArr[SmallestNode]) < 0) {
SmallestNode = Right;
}
// 子ノードのほうが大きい場合
if (SmallestNode != pRootNode) {
PQueueJyoutaiDef Swap = mHeapArr[SmallestNode];
mHeapArr[SmallestNode] = mHeapArr[pRootNode];
mHeapArr[pRootNode] = Swap;
// 再帰的に呼び出し
MinHeapify(SmallestNode);
}
}
}
#endregion