using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3 4");
WillReturn.Add("...#");
WillReturn.Add(".#..");
WillReturn.Add("....");
//3
}
else if (InputPattern == "Input2") {
WillReturn.Add("5 2");
WillReturn.Add("..");
WillReturn.Add("#.");
WillReturn.Add("..");
WillReturn.Add(".#");
WillReturn.Add("..");
//0
}
else if (InputPattern == "Input3") {
WillReturn.Add("5 5");
WillReturn.Add("..#..");
WillReturn.Add(".....");
WillReturn.Add("#...#");
WillReturn.Add(".....");
WillReturn.Add("..#..");
//24
}
else if (InputPattern == "Input4") {
WillReturn.Add("20 20");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
WillReturn.Add("....................");
//345263555
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
const long Hou = 1000000007;
static void Main()
{
List<string> InputList = GetInputList();
char[,] BanArr = CreateBanArr(InputList.Skip(1));
int UB_X = BanArr.GetUpperBound(0);
int UB_Y = BanArr.GetUpperBound(1);
long[,] DPArr = new long[UB_X + 1, UB_Y + 1];
DPArr[0, 0] = 1;
for (int X = 0; X <= UB_X; X++) {
for (int Y = 0; Y <= UB_Y; Y++) {
if (BanArr[X, Y] == '#') continue;
Action<int, int> UpdateAct = (pNewX, pNewY) =>
{
if (pNewX < 0 || UB_X < pNewX) return;
if (pNewY < 0 || UB_Y < pNewY) return;
if (BanArr[pNewX, pNewY] == '#') return;
// 配るDP
DPArr[pNewX, pNewY] += DPArr[X, Y];
DPArr[pNewX, pNewY] %= Hou;
};
UpdateAct(X, Y + 1);
UpdateAct(X + 1, Y);
}
}
Console.WriteLine(DPArr[UB_X, UB_Y]);
}
////////////////////////////////////////////////////////////////
// IEnumerable<string>をcharの2次元配列に設定する
////////////////////////////////////////////////////////////////
static char[,] CreateBanArr(IEnumerable<string> pStrEnum)
{
var StrList = pStrEnum.ToList();
if (StrList.Count == 0) {
return new char[0, 0];
}
int UB_X = StrList[0].Length - 1;
int UB_Y = StrList.Count - 1;
char[,] WillReturn = new char[UB_X + 1, UB_Y + 1];
for (int Y = 0; Y <= UB_Y; Y++) {
for (int X = 0; X <= UB_X; X++) {
WillReturn[X, Y] = StrList[Y][X];
}
}
return WillReturn;
}
}