using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
    static string InputPattern = "InputX";
    static List<string> GetInputList()
    {
        var WillReturn = new List<string>();
        if (InputPattern == "Input1") {
            WillReturn.Add("10");
            WillReturn.Add("1 1 1 1 1 1 1 1 1 1");
            //Yes
        }
        else if (InputPattern == "Input2") {
            WillReturn.Add("3");
            WillReturn.Add("1 1 1");
            //No
        }
        else if (InputPattern == "Input3") {
            WillReturn.Add("3");
            WillReturn.Add("1 18 1");
            //Yes
        }
        else if (InputPattern == "Input4") {
            WillReturn.Add("4");
            WillReturn.Add("1 9 1 9");
            //No
        }
        else {
            string wkStr;
            while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
        }
        return WillReturn;
    }
    static void Main()
    {
        List<string> InputList = GetInputList();
        long[] AArr1 = InputList[1].Split(' ').Select(pX => long.Parse(pX)).ToArray();
        long AArr1Len = AArr1.Length;
        long SumVal = AArr1.Sum();
        if (SumVal % 10 > 0) {
            Console.WriteLine("No");
            return;
        }
        long AnswerSum = SumVal / 10;
        var AList2 = new List<long>();
        AList2.AddRange(AArr1);
        AList2.AddRange(AArr1);
        long[] AArr2 = AList2.ToArray();
        long AArr2Len = AArr2.Length;
        var Ins_Fenwick_Tree = new Fenwick_Tree(AArr2Len);
        for (long I = 0; I <= AArr2.GetUpperBound(0); I++) {
            Ins_Fenwick_Tree.Add(I, AArr2[I]);
        }
        // 始点を全探索
        for (long I = 0; I <= AArr1.GetUpperBound(0); I++) {
            // 終点を二分探索
            long L = I;
            long R = I + AArr1Len - 1;
            long RangeSum1 = Ins_Fenwick_Tree.GetSum(I, L);
            long RangeSum2 = Ins_Fenwick_Tree.GetSum(I, R);
            // 特殊ケース1
            if (RangeSum1 >= AnswerSum) {
                if (RangeSum1 == AnswerSum) {
                    Console.WriteLine("Yes");
                    return;
                }
                else {
                    continue;
                }
            }
            // 特殊ケース2
            if (RangeSum2 < AnswerSum) {
                continue;
            }
            while (L + 1 < R) {
                long Mid = (L + R) / 2;
                long RangeSum3 = Ins_Fenwick_Tree.GetSum(I, Mid);
                if (AnswerSum <= RangeSum3) {
                    R = Mid;
                }
                else {
                    L = Mid;
                }
            }
            long RangeSum4 = Ins_Fenwick_Tree.GetSum(I, R);
            if (RangeSum4 == AnswerSum) {
                Console.WriteLine("Yes");
                return;
            }
        }
        Console.WriteLine("No");
    }
}
// フェニック木
#region Fenwick_Tree
internal class Fenwick_Tree
{
    private long[] mBitArr;
    private long mExternalArrUB;
    // コンストラクタ
    internal Fenwick_Tree(long pExternalArrUB)
    {
        mExternalArrUB = pExternalArrUB;
        // フェニック木の外部配列は0オリジンで、
        // フェニック木の内部配列は1オリジンなため、2を足す
        mBitArr = new long[pExternalArrUB + 2];
    }
    // [pSta,pEnd] のSumを返す
    internal long GetSum(long pSta, long pEnd)
    {
        return GetSum(pEnd) - GetSum(pSta - 1);
    }
    // [0,pEnd] のSumを返す
    internal long GetSum(long pEnd)
    {
        pEnd++; // 1オリジンに変更
        long Sum = 0;
        while (pEnd >= 1) {
            Sum += mBitArr[pEnd];
            pEnd -= pEnd & -pEnd;
        }
        return Sum;
    }
    // [I] に Xを加算
    internal void Add(long pI, long pX)
    {
        pI++; // 1オリジンに変更
        while (pI <= mBitArr.GetUpperBound(0)) {
            mBitArr[pI] += pX;
            pI += pI & -pI;
        }
    }
}
#endregion