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ABC199-E Permutation
C#のソース
using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3 1");
WillReturn.Add("2 2 1");
//4
}
else if (InputPattern == "Input2") {
WillReturn.Add("5 2");
WillReturn.Add("3 3 2");
WillReturn.Add("4 4 3");
//90
}
else if (InputPattern == "Input3") {
WillReturn.Add("18 0");
//6402373705728000
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
struct XYZInfoDef
{
internal long X;
internal long Y;
internal long Z;
}
static List<XYZInfoDef> mXYZInfoList = new List<XYZInfoDef>();
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(pX => long.Parse(pX)).ToArray();
SplitAct(InputList[0]);
long N = wkArr[0];
foreach (string EachStr in InputList.Skip(1)) {
SplitAct(EachStr);
XYZInfoDef WillAdd;
WillAdd.X = wkArr[0];
WillAdd.Y = wkArr[1];
WillAdd.Z = wkArr[2];
mXYZInfoList.Add(WillAdd);
}
long AllBitOn = (1 << (int)N) - 1;
// 場合の数[登場した数字のBitSet]
long[] PrevDP = new long[AllBitOn + 1];
PrevDP[0] = 1;
for (long I = 1; I <= N; I++) {
long[] CurrDP = new long[AllBitOn + 1];
for (long J = 0; J <= AllBitOn; J++) {
if (PrevDP[J] == 0) continue;
for (long K = 1; K <= N; K++) {
long CurrBit = (1 << (int)(K - 1));
// 再選択は不可
if ((J & CurrBit) > 0) {
continue;
}
long NewJ = J | CurrBit;
if (IsOKBit(NewJ)) {
CurrDP[NewJ] += PrevDP[J];
}
}
}
PrevDP = CurrDP;
}
Console.WriteLine(PrevDP[AllBitOn]);
}
static Dictionary<long, bool> mMemoDict = new Dictionary<long, bool>();
// OKのBitかを判定
static bool IsOKBit(long pBit)
{
if (mMemoDict.ContainsKey(pBit)) {
return mMemoDict[pBit];
}
// ビットの数を求める
long BitOnCnt = 0;
long CopiedBit = pBit;
while (CopiedBit > 0) {
if (CopiedBit % 2 == 1) {
BitOnCnt++;
}
CopiedBit /= 2;
}
foreach (XYZInfoDef EachXYZInfoDef in mXYZInfoList) {
if (EachXYZInfoDef.X != BitOnCnt) continue;
long Y = EachXYZInfoDef.Y;
long Z = EachXYZInfoDef.Z;
long YBit = 1 << (int)(Y - 1);
long LowerCnt = 0;
while (YBit > 0) {
if ((pBit & YBit) > 0) {
LowerCnt++;
}
YBit /= 2;
}
if (LowerCnt > Z) return mMemoDict[pBit] = false;
}
return mMemoDict[pBit] = true;
}
}
解説
場合の数[登場した数字のBitSet]
をBitDPで更新してます。