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ABC218-E Destruction
C#のソース
using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("4 5");
WillReturn.Add("1 2 1");
WillReturn.Add("1 3 1");
WillReturn.Add("1 4 1");
WillReturn.Add("3 2 2");
WillReturn.Add("4 2 2");
//4
}
else if (InputPattern == "Input2") {
WillReturn.Add("3 3");
WillReturn.Add("1 2 1");
WillReturn.Add("2 3 0");
WillReturn.Add("3 1 -1");
//1
}
else if (InputPattern == "Input3") {
WillReturn.Add("2 3");
WillReturn.Add("1 2 -1");
WillReturn.Add("1 2 2");
WillReturn.Add("1 1 3");
//5
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
struct EdgeInfoDef
{
internal long FromNode;
internal long ToNode;
internal long Cost;
}
static List<EdgeInfoDef> mEdgeInfoList = new List<EdgeInfoDef>();
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(pX => long.Parse(pX)).ToArray();
SplitAct(InputList[0]);
long N = wkArr[0];
long Answer = 0;
foreach (string EachStr in InputList.Skip(1)) {
SplitAct(EachStr);
EdgeInfoDef WillAdd;
WillAdd.FromNode = wkArr[0];
WillAdd.ToNode = wkArr[1];
WillAdd.Cost = wkArr[2];
mEdgeInfoList.Add(WillAdd);
if (WillAdd.Cost > 0) {
Answer += WillAdd.Cost;
}
}
// クラスカル法で解く
var InsUnionFind = new UnionFind();
for (long I = 1; I <= N; I++) {
InsUnionFind.MakeSet(I);
}
// 枝をコストの昇順にソート
mEdgeInfoList.Sort((a, b) => a.Cost.CompareTo(b.Cost));
foreach (EdgeInfoDef EachEdgeInfo in mEdgeInfoList) {
long FromNode = EachEdgeInfo.FromNode;
long ToNode = EachEdgeInfo.ToNode;
long RootNode1 = InsUnionFind.FindSet(EachEdgeInfo.FromNode);
long RootNode2 = InsUnionFind.FindSet(EachEdgeInfo.ToNode);
if (RootNode1 != RootNode2) {
InsUnionFind.Unite(FromNode, ToNode);
if (EachEdgeInfo.Cost > 0) {
Answer -= EachEdgeInfo.Cost;
}
}
}
Console.WriteLine(Answer);
}
}
// UnionFindクラス
internal class UnionFind
{
private class NodeInfoDef
{
internal long ParentNode;
internal long Rank;
}
private Dictionary<long, NodeInfoDef> mNodeInfoDict =
new Dictionary<long, NodeInfoDef>();
// 要素が1つである木を森に追加
internal void MakeSet(long pNode)
{
NodeInfoDef WillAdd = new NodeInfoDef();
WillAdd.ParentNode = pNode;
WillAdd.Rank = 0;
mNodeInfoDict[pNode] = WillAdd;
}
// 合併処理
internal void Unite(long pX, long pY)
{
long XNode = FindSet(pX);
long YNode = FindSet(pY);
long XRank = mNodeInfoDict[XNode].Rank;
long YRank = mNodeInfoDict[YNode].Rank;
if (XRank > YRank) {
mNodeInfoDict[YNode].ParentNode = XNode;
}
else {
mNodeInfoDict[XNode].ParentNode = YNode;
if (XRank == YRank) {
mNodeInfoDict[YNode].Rank++;
}
}
}
// ノードを引数として、木の根を取得
internal long FindSet(long pTargetNode)
{
// 根までの経路上のノードのList
var PathNodeList = new List<long>();
long CurrNode = pTargetNode;
while (CurrNode != mNodeInfoDict[CurrNode].ParentNode) {
PathNodeList.Add(CurrNode);
CurrNode = mNodeInfoDict[CurrNode].ParentNode;
}
// 経路圧縮 (親ポインタの付け替え)
foreach (long EachPathNode in PathNodeList) {
NodeInfoDef wkNodeInfo = mNodeInfoDict[EachPathNode];
wkNodeInfo.ParentNode = CurrNode;
mNodeInfoDict[EachPathNode] = wkNodeInfo;
}
return CurrNode;
}
internal void DebugPrint()
{
foreach (var EachPair in mNodeInfoDict.OrderBy(pX => pX.Key)) {
Console.WriteLine("mNodeInfoDict[{0}].ParentNode={1}",
EachPair.Key, EachPair.Value.ParentNode);
}
}
}
解説
グラフの正の辺の総合計を、仮の解にしておいて、
MSTの構築で、正の辺を使ったら、仮の解から引いてます。