using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("5 6");
WillReturn.Add("10 20 30 40 50");
WillReturn.Add("1 2");
WillReturn.Add("1 3");
WillReturn.Add("2 5");
WillReturn.Add("3 4");
WillReturn.Add("3 5");
WillReturn.Add("4 5");
//4
}
else if (InputPattern == "Input2") {
WillReturn.Add("4 5");
WillReturn.Add("1 10 11 4");
WillReturn.Add("1 2");
WillReturn.Add("1 3");
WillReturn.Add("2 3");
WillReturn.Add("2 4");
WillReturn.Add("3 4");
//0
}
else if (InputPattern == "Input3") {
WillReturn.Add("10 12");
WillReturn.Add("1 2 3 3 4 4 4 6 5 7");
WillReturn.Add("1 3");
WillReturn.Add("2 9");
WillReturn.Add("3 4");
WillReturn.Add("5 6");
WillReturn.Add("1 2");
WillReturn.Add("8 9");
WillReturn.Add("4 5");
WillReturn.Add("8 10");
WillReturn.Add("7 10");
WillReturn.Add("4 6");
WillReturn.Add("2 8");
WillReturn.Add("6 7");
//5
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
static Dictionary<long, long> mNodeValDict = new Dictionary<long, long>();
static long mN;
// 隣接リスト(HashSet)
static Dictionary<long, HashSet<long>> mToNodeSetDict = new Dictionary<long, HashSet<long>>();
static long mStaNode;
static long mGoalNode;
// UnionFind後の頂点情報
struct NodeInfoDef
{
internal long RootNode;
internal long NodeVal;
}
static List<NodeInfoDef> mNodeInfoList = new List<NodeInfoDef>();
static void Main()
{
List<string> InputList = GetInputList();
long[] AArr = InputList[1].Split(' ').Select(pX => long.Parse(pX)).ToArray();
for (long I = 0; I <= AArr.GetUpperBound(0); I++) {
mNodeValDict[I + 1] = AArr[I];
}
long[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(pX => long.Parse(pX)).ToArray();
SplitAct(InputList[0]);
mN = wkArr[0];
var InsUnionFind = new UnionFind();
for (long I = 1; I <= mN; I++) {
InsUnionFind.MakeSet(I);
}
foreach (string EachStr in InputList.Skip(2)) {
SplitAct(EachStr);
long FromNode = wkArr[0];
long ToNode = wkArr[1];
long FromVal = mNodeValDict[FromNode];
long ToVal = mNodeValDict[ToNode];
if (FromVal == ToVal) {
InsUnionFind.Unite(FromNode, ToNode);
}
}
foreach (string EachStr in InputList.Skip(2)) {
SplitAct(EachStr);
long FromNode = wkArr[0];
long ToNode = wkArr[1];
FromNode = InsUnionFind.FindSet(FromNode);
ToNode = InsUnionFind.FindSet(ToNode);
if (FromNode == ToNode) continue;
if (mToNodeSetDict.ContainsKey(FromNode) == false) {
mToNodeSetDict[FromNode] = new HashSet<long>();
}
if (mToNodeSetDict.ContainsKey(ToNode) == false) {
mToNodeSetDict[ToNode] = new HashSet<long>();
}
long FromVal = mNodeValDict[FromNode];
long ToVal = mNodeValDict[ToNode];
if (FromVal < ToVal) {
mToNodeSetDict[FromNode].Add(ToNode);
}
if (ToVal < FromVal) {
mToNodeSetDict[ToNode].Add(FromNode);
}
}
mStaNode = InsUnionFind.FindSet(1);
mGoalNode = InsUnionFind.FindSet(mN);
for (long I = 1; I <= mN; I++) {
long RootNode = InsUnionFind.FindSet(I);
if (RootNode != I) continue;
NodeInfoDef WillAdd;
WillAdd.RootNode = I;
WillAdd.NodeVal = mNodeValDict[I];
mNodeInfoList.Add(WillAdd);
}
ExecDP();
}
static void ExecDP()
{
// 最大スコア[ノード]なDP表
var DPDict = new Dictionary<long, long>();
DPDict[mStaNode] = 1;
// 頂点の数値の昇順にDP
var Query = mNodeInfoList.OrderBy(pX => pX.NodeVal);
foreach (NodeInfoDef EachNodeInfo in Query) {
long CurrNode = EachNodeInfo.RootNode;
if (DPDict.ContainsKey(CurrNode) == false) {
continue;
}
long CurrVal = DPDict[CurrNode];
long RootNode = EachNodeInfo.RootNode;
if (mToNodeSetDict.ContainsKey(RootNode) == false) {
continue;
}
foreach (long EachToNode in mToNodeSetDict[RootNode]) {
Action<long> UpdateAct = (pNewVal) =>
{
if (DPDict.ContainsKey(EachToNode)) {
if (DPDict[EachToNode] >= pNewVal) {
return;
}
}
DPDict[EachToNode] = pNewVal;
};
UpdateAct(CurrVal + 1);
}
}
if (DPDict.ContainsKey(mGoalNode)) {
Console.WriteLine(DPDict[mGoalNode]);
}
else {
Console.WriteLine(0);
}
}
}
#region UnionFind
// UnionFindクラス
internal class UnionFind
{
private class NodeInfoDef
{
internal long ParentNode;
internal long Rank;
}
private Dictionary<long, NodeInfoDef> mNodeInfoDict =
new Dictionary<long, NodeInfoDef>();
// 要素が1つである木を森に追加
internal void MakeSet(long pNode)
{
NodeInfoDef WillAdd = new NodeInfoDef();
WillAdd.ParentNode = pNode;
WillAdd.Rank = 0;
mNodeInfoDict[pNode] = WillAdd;
}
// 合併処理
internal void Unite(long pX, long pY)
{
long XNode = FindSet(pX);
long YNode = FindSet(pY);
long XRank = mNodeInfoDict[XNode].Rank;
long YRank = mNodeInfoDict[YNode].Rank;
if (XRank > YRank) {
mNodeInfoDict[YNode].ParentNode = XNode;
}
else {
mNodeInfoDict[XNode].ParentNode = YNode;
if (XRank == YRank) {
mNodeInfoDict[YNode].Rank++;
}
}
}
// ノードを引数として、木の根を取得
internal long FindSet(long pTargetNode)
{
// 根までの経路上のノードのList
var PathNodeList = new List<long>();
long CurrNode = pTargetNode;
while (CurrNode != mNodeInfoDict[CurrNode].ParentNode) {
PathNodeList.Add(CurrNode);
CurrNode = mNodeInfoDict[CurrNode].ParentNode;
}
// 経路圧縮 (親ポインタの付け替え)
foreach (long EachPathNode in PathNodeList) {
mNodeInfoDict[EachPathNode].ParentNode = CurrNode;
}
return CurrNode;
}
internal void DebugPrint()
{
foreach (var EachPair in mNodeInfoDict.OrderBy(pX => pX.Key)) {
Console.WriteLine("mNodeInfoDict[{0}].ParentNode={1}",
EachPair.Key, EachPair.Value.ParentNode);
}
}
}
#endregion