using System;
using System.Collections.Generic;
using System.Linq;
class Program
{
static string InputPattern = "InputX";
static List<string> GetInputList()
{
var WillReturn = new List<string>();
if (InputPattern == "Input1") {
WillReturn.Add("3 3 3");
WillReturn.Add("1 2 1");
WillReturn.Add("1 3 3");
WillReturn.Add("2 3 7");
WillReturn.Add("1 8");
WillReturn.Add("2 2");
WillReturn.Add("3 7");
//2
}
else if (InputPattern == "Input2") {
WillReturn.Add("1 0 2");
WillReturn.Add("1 1");
WillReturn.Add("1 100");
//2
}
else if (InputPattern == "Input3") {
WillReturn.Add("5 8 10");
WillReturn.Add("1 2 149622151");
WillReturn.Add("1 4 177783960");
WillReturn.Add("4 5 118947237");
WillReturn.Add("1 3 33222944");
WillReturn.Add("1 5 295060863");
WillReturn.Add("3 5 110881471");
WillReturn.Add("2 3 34104208");
WillReturn.Add("3 4 273071547");
WillReturn.Add("2 650287940");
WillReturn.Add("4 839296263");
WillReturn.Add("3 462224593");
WillReturn.Add("1 492601449");
WillReturn.Add("4 384836991");
WillReturn.Add("1 191890310");
WillReturn.Add("5 576823355");
WillReturn.Add("3 782177068");
WillReturn.Add("3 404011431");
WillReturn.Add("1 818008580");
//6
}
else {
string wkStr;
while ((wkStr = Console.ReadLine()) != null) WillReturn.Add(wkStr);
}
return WillReturn;
}
struct EdgeInfoDef
{
internal long ToNode;
internal long Cost;
}
static Dictionary<long, List<EdgeInfoDef>> mEdgeInfoListDict = new Dictionary<long, List<EdgeInfoDef>>();
struct EventInfo
{
internal long Node;
internal long Time;
}
static List<EventInfo> mEventList = new List<EventInfo>();
static void Main()
{
List<string> InputList = GetInputList();
long[] wkArr = { };
Action<string> SplitAct = pStr =>
wkArr = pStr.Split(' ').Select(pX => long.Parse(pX)).ToArray();
SplitAct(InputList[0]);
long M = wkArr[1];
foreach (string EachStr in InputList.Skip(1).Take((int)M)) {
SplitAct(EachStr);
long FromNode = wkArr[0];
long ToNode = wkArr[1];
long Cost = wkArr[2];
Action<long, long, long> AddEdgeAct = (pFromNode, pToNode, pCost) =>
{
if (mEdgeInfoListDict.ContainsKey(pFromNode) == false) {
mEdgeInfoListDict[pFromNode] = new List<EdgeInfoDef>();
}
EdgeInfoDef WillAdd;
WillAdd.ToNode = pToNode;
WillAdd.Cost = pCost;
mEdgeInfoListDict[pFromNode].Add(WillAdd);
};
AddEdgeAct(FromNode, ToNode, Cost);
AddEdgeAct(ToNode, FromNode, Cost);
}
// 番兵なイベント
EventInfo WillAdd1;
WillAdd1.Node = 1;
WillAdd1.Time = 0;
mEventList.Add(WillAdd1);
foreach (string EachStr in InputList.Skip(1 + (int)M)) {
SplitAct(EachStr);
EventInfo WillAdd2;
WillAdd2.Node = wkArr[0];
WillAdd2.Time = wkArr[1];
mEventList.Add(WillAdd2);
}
mEventList = mEventList.OrderBy(pX => pX.Time).ToList();
// 参加イベント数[現在Ind]なDP表
var PrevDP = new Dictionary<int, long>();
PrevDP[0] = 0;
long Answer = 0;
while (PrevDP.Count > 0) {
var CurrDP = new Dictionary<int, long>();
foreach (var EachPair in PrevDP) {
long CurrNode = mEventList[EachPair.Key].Node;
long CurrTime = mEventList[EachPair.Key].Time;
Dictionary<long, long> Result = Dijkstra(CurrNode);
for (int I = EachPair.Key + 1; I <= mEventList.Count - 1; I++) {
if (CurrDP.ContainsKey(I)) continue;
if (Result.ContainsKey(mEventList[I].Node) == false) continue;
long TimeDiff = mEventList[I].Time - CurrTime;
if (Result[mEventList[I].Node] > TimeDiff) continue;
long NewVal = EachPair.Value + 1;
CurrDP[I] = NewVal;
Answer = Math.Max(Answer, NewVal);
}
}
PrevDP = CurrDP;
}
Console.WriteLine(Answer);
}
// ダイクストラ法で、各ノードまでの最短距離を求める
static Dictionary<long, Dictionary<long, long>> mMemo = new Dictionary<long, Dictionary<long, long>>();
static Dictionary<long, long> Dijkstra(long pStaNode)
{
if (mMemo.ContainsKey(pStaNode)) return mMemo[pStaNode];
var InsPQueue = new PQueue_Arr();
// 距離合計[確定ノード]なDict
var KakuteiNodeDict = new Dictionary<long, long>();
KakuteiNodeDict.Add(pStaNode, 0);
//Enqueue処理
Action<long> EnqueueAct = pFromNode =>
{
if (mEdgeInfoListDict.ContainsKey(pFromNode) == false) {
return;
}
foreach (EdgeInfoDef EachEdge in mEdgeInfoListDict[pFromNode]) {
// 確定ノードならContinue
if (KakuteiNodeDict.ContainsKey(EachEdge.ToNode)) continue;
long wkSumCost = KakuteiNodeDict[pFromNode] + EachEdge.Cost;
PQueue_Arr.PQueueJyoutaiDef WillEnqueue;
WillEnqueue.Node = EachEdge.ToNode;
WillEnqueue.SumCost = wkSumCost;
InsPQueue.Enqueue(WillEnqueue);
}
};
EnqueueAct(pStaNode);
while (InsPQueue.IsEmpty() == false) {
PQueue_Arr.PQueueJyoutaiDef Dequeued = InsPQueue.Dequeue();
// 確定ノードならcontinue
if (KakuteiNodeDict.ContainsKey(Dequeued.Node)) continue;
KakuteiNodeDict.Add(Dequeued.Node, Dequeued.SumCost);
EnqueueAct(Dequeued.Node);
}
return mMemo[pStaNode] = KakuteiNodeDict;
}
}
#region PQueue_Arr
// 内部で配列使用の優先度付きキュー
internal class PQueue_Arr
{
internal struct PQueueJyoutaiDef
{
internal long Node;
internal long SumCost;
}
private PQueueJyoutaiDef[] mHeapArr;
private long mHeapArrCnt = 0;
// コンストラクタ
internal PQueue_Arr()
{
mHeapArr = new PQueueJyoutaiDef[65535];
}
internal bool IsEmpty()
{
return mHeapArrCnt == 0;
}
// エンキュー処理
internal void Enqueue(PQueueJyoutaiDef pAddJyoutai)
{
long CurrNode = 1 + mHeapArrCnt;
if (mHeapArr.GetUpperBound(0) < CurrNode) {
ExtendArr();
}
mHeapArr[CurrNode] = pAddJyoutai;
mHeapArrCnt++;
while (1 < CurrNode && mHeapArr[CurrNode / 2].SumCost > mHeapArr[CurrNode].SumCost) {
PQueueJyoutaiDef Swap = mHeapArr[CurrNode];
mHeapArr[CurrNode] = mHeapArr[CurrNode / 2];
mHeapArr[CurrNode / 2] = Swap;
CurrNode /= 2;
}
}
// 配列のExtend
private void ExtendArr()
{
PQueueJyoutaiDef[] NewHeapArr = new PQueueJyoutaiDef[mHeapArrCnt * 2];
mHeapArr.CopyTo(NewHeapArr, 0);
mHeapArr = NewHeapArr;
}
// デキュー処理
internal PQueueJyoutaiDef Dequeue()
{
PQueueJyoutaiDef TopNode = mHeapArr[1];
long LastNode = mHeapArrCnt;
mHeapArr[1] = mHeapArr[LastNode];
mHeapArrCnt--;
MinHeapify(1);
return TopNode;
}
// 根ノードを指定し、根から葉へヒープ構築
private void MinHeapify(long pRootNode)
{
if (mHeapArrCnt <= 1) {
return;
}
long Left = pRootNode * 2;
long Right = pRootNode * 2 + 1;
// 左の子、自分、右の子で値が最小のノードを選ぶ
long Smallest = mHeapArr[pRootNode].SumCost;
long SmallestNode = pRootNode;
if (Left <= mHeapArrCnt && mHeapArr[Left].SumCost < Smallest) {
Smallest = mHeapArr[Left].SumCost;
SmallestNode = Left;
}
if (Right <= mHeapArrCnt && mHeapArr[Right].SumCost < Smallest) {
Smallest = mHeapArr[Right].SumCost;
SmallestNode = Right;
}
// 子ノードのほうが大きい場合
if (SmallestNode != pRootNode) {
PQueueJyoutaiDef Swap = mHeapArr[SmallestNode];
mHeapArr[SmallestNode] = mHeapArr[pRootNode];
mHeapArr[pRootNode] = Swap;
// 再帰的に呼び出し
MinHeapify(SmallestNode);
}
}
}
#endregion